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[VectorGraphics][Android]SVGImage disappear when entering device's Windo...
Steps to reproduce:1. Open user's attached project "VectorGraphics_LRWP_ISSUE.zip"2. Build it3. Run it4. Notice the SVGImage is Rend... Read more
[HDRP][ImprovedPrefab] Blue highlight is missing on making changes in Vi...
Blue highlight is missing on making changes in Visual Environment of Volume Settings prefab Steps to Reproduce: 1. Create a new Proj... Read more
[DirectX12] Crash on launching Unity with DX12 setup on latest Nvidia dr...
Reproduction steps:1. Make sure that the Editor is being opened on an external display (See Notes for how-to)2. Open any project wit... Read more
SVG's Linear Gradient values aren't rendered in the Scene when using a s...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Inspect the Scene View Expected result: Both GameObjec... Read more
[Android] [Vulkan] Video is flipped upside down when being built to the ...
To reproduce:1. Open attached project2. Build and run to Pixel 33. Rotate horizontally the phone and check the video Actual result: ... Read more
[HDRP] Particles are ghosted when Temporal Anti-Aliasing is enabled in P...
How to reproduce:1. Open the VM -> Bug Attachments -> project -> '1195582-Ghosted-particles-TAA.zip' project (more informat... Read more
[Sprite Editor] Horizontal and Vertical scrollbar doesn't work for "Seco...
Horizontal and Vertical scrollbar in "Secondary Textures" under Sprite Editor drop-down menu doesn't work. Refer attached video Step... Read more
[Mono][Android] Accessing any class/instance member with an "AggressiveI...
To reproduce:1. Open the user's attached project2. Make sure Mono is selected as scripting backend, IL2CPP does not reproduce the is... Read more
[Terrain] Editor crashes on applying/removing branch material of the sta...
Editor crashes on applying/removing branch material of the static Tree. Steps to repro:1. Open the attached.2. Tree game object >... Read more
[MacOS][Data Pipeline] Editor crashes when Data pipeline Graph is used o...
Reproduction steps:1. Open "DataPipeline-PackageDrop.zip" project and "ProceduralTerrain" scene2. Enter Play mode3. "Window" -> "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code