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Assigning fields of a List/Array to another List/Array will make that fi...
How to reproduce:1. Download the 'What.cs' script2. Attach the script to any object3. Enter PlayMode4. Modifying the amount value in... Read more
[iOS] GLES2 not included in AutoGraphics API list even when targeting iO...
How to reproduce:1. Create a new project2. Build and deploy the project to the iPad 4th generation====Creash occurs===== Reproducibl... Read more
[Project View] Context menu for Asset Store assets refers to the Asset S...
If you search the Asset Store via the Project Window and right click an asset, the context menu will say Show in Asset Store window ... Read more
Crash on MultiWriterSingleReaderAtomicCircularBuffer::ReadNextPayload wh...
How to reproduce:1. Download the attached project2. Replace the "StaticData/Combat/MonstersTable_MonstersClientTable.json" with atta... Read more
Crash on Preset::UpdateProperties when you update the array size in pres...
Editor crashes on changing array size of Nodes property of SerializeReference interface objects preset asset. Steps to repro:1. Open... Read more
[osx] Crash on profiling::Profiler::InitializeUserThread when failing ba...
How to reproduce:1. Download the attached project2. Change the Unity_Path variable according to your installation at Repro.sh3. Exec... Read more
Articulation Body does not have an icon
Articulation Body does not have an icon To reproduce:1. Create a new project2. Create a gameObject3. Add Articulation Body component... Read more
In Articulation Body you can see Limit settings even when they do nothing
In Articulation Body you can see Limit settings even when they do nothing To reproduce:1. Create a new project2. Add a Game Object t... Read more
Particle System GameObjects plays on selection after being stopped when ...
How to reproduce:1. Open attached project (“ReProjectParticles1.zip”)2. Open SampleScene scene3. Select Test1 and Test2 GameObjects4... Read more
[Mac] EditorGUI.PopUp contents are displayed with a vertical offset afte...
How to reproduce:1. Open the attached project (1201708repro.zip)2. Navigate to the Toolbar, click on Test -> Window3. After the w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes