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Fixed in 2022.1.X
Votes
0
Found in
2022.1.0a6
Issue ID
1357074
Regression
Yes
Profiler Window is unusably slow
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Light rendering artefacts appear in the Editor when assigning unsupported 3D Custom Render Texture in Camera’s Output Texture, unclearable errors and warnings spammed
- Memory leak when running a test with "GfxThreadingMode" set to "SplitJobs"
- Loading Unloaded unsaved Scene throws “ArgumentException” error in the Console
- Crash on std::__1::__tree_const_iterator when opening the Build Profiles window in a specific project
- Sub-State machine “breadcrumb trail” doesn’t fit in the window if there’s too many Sub-State machines
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0a9
This fix addresses an issue with the time taken to calculate selection of samples that was introduced in another bug fix.
Fixed failing tests. Non performant call is outside of the main loop now.