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1
votes
Fixed

[IL2CPP][macOS] Xcode Build fails when using Legacy Build System

MacOS

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Aug 22, 2020

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Version/s: 2019.4, 2020.2.0a21, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the attached project 2. Go to the Build Settings (File->Build Settings) 3. Enable the "Create Xcode projec... Read more

0
votes
Fixed

[Mobile] OnPostRender Post-Process is not rendered if Anti Aliasing is e...

Post Processing

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Sep 01, 2020

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Version/s: 2018.4, 2018.4.23f1, 2020.2

Reproduction steps: 1. Open the attached user's project "OnPostRenderBug.zip" 2. In the Project window under "Assets/Scenes" open "S... Read more

0
votes
Fixed

Crash on Scripting::ScriptingWrapperFor/SavePrefab_Internal when saving ...

Scene Management

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Sep 08, 2020

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Version/s: 2019.3.0a1, 2020.1, 2020.1.0f1, 2020.2

Reproduction steps: 1. Open user's attached project 2. Press "Test" > "Create and Save Asset" 3. Repeat step 2 (can take around 5 tr... Read more

0
votes
Fixed

Unapplied Prefab override Components cannot be reordered by dragging the...

Scene Management

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Sep 08, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0b2

How to reproduce: 1. Open user-submitted project (ReproPrefabComponentOrderBug.zip) 2. Open the SampleScene 3. Select the 'RootPrefa... Read more

0
votes
Won't Fix

[ECS] Static Game Objects' positions are incorrect in the Play mode when...

Package: Entity Component System (ECS)

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Sep 05, 2020

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Version/s: 0.14.0-preview.18

How to reproduce: 1. Open the attached "BugReport.zip" project and "scene" scene 2. In the Hierarchy window, toggle the checkbox to ... Read more

0
votes
By Design

[Occlusion Culling] Camera invisible objects aren't culled in certain sc...

Camera

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Sep 07, 2020

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Version/s: 2018.4, 2019.4.3f1, 2020.2

Reproduction steps: 1. Open the attached project ("OcclusionIssues.zip") 2. Open "Occlusion" scene 3. Open Occlusion window (Window-... Read more

0
votes
Not Reproducible

Editor freezes on cleanup mono after building the player when exiting af...

Mono

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Sep 04, 2020

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Version/s: 2018.4, 2018.4.26f1, 2020.2

Reproduction steps: 1. Open attached project ("case_1275303-client") in File Explorer 2. Open the "build-android-exe-full.bat" file ... Read more

0
votes
Fixed

[Graphics]"Gfx command not handled" error thrown continuously on switchi...

Vulkan

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Sep 08, 2020

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Version/s: 2020.2.0b2

When Graphics APIs set to Vulkan and switching the Editor to Wireframe Mode then it causes the Editor to throw "Gfx command not hand... Read more

0
votes
Won't Fix

[Probuilder] Tooltip of Meshes Property in ProBuilder Object's Import Se...

Probuilder

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Sep 08, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0b2

Tooltip for Meshes Property in Object Import Settings appears offset to the far right. Refer to the attached Video. Steps to Reprod... Read more

0
votes
Not Reproducible

[Probuilder] Drag-Select in UV Editor doesn't work if mouseclick is rele...

Probuilder

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Sep 08, 2020

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Version/s: 2019.3, 2019.4, 2020.1, 2020.2, 2020.2.0b2

Dragging and selecting vertices/edges/faces in UV Editor doesn't work if mouseclick is released outside the UV Editor Window. Refer ... Read more

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