Search Issue Tracker
Fixed
Fixed in 2020.2.X
Votes
0
Found in
2020.2.0b2
Issue ID
1276056
Regression
Yes
[Graphics]"Gfx command not handled" error thrown continuously on switching editor to Wireframe mode using Vulkan Graphics API
When Graphics APIs set to Vulkan and switching the Editor to Wireframe Mode then it causes the Editor to throw "Gfx command not handled" error continuously and also Scene View freezes, Refer attached video.
Error:
Gfx command not handled: 0 (Last command: 10123)
Steps to repro:
1. Create a New Project
2. Make sure Unity is set to Vulkan graphics API
3. Right Click in Hierarchy > 3D >Cube
4. Switch to Wireframe Mode
Note:Same thing happens in URP and HDRP template using vulkan graphics API
Actual Result:
Scene view freezes and unity continuously throws error in the console
Expected Result:
Scene view switches to wireframe mode successfully without any error in the console
Reproducible in:
2020.2.0b2
Working fine in:
2020.2.0b1, 2020.1.5f1, 2019.4.10f1, 2019.3.15f1, 2018.4.27f1
Environment:
Occurs only on Windows 10
Workaround:
Switch back to any mode other than wireframe mode then everything will work fine
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Package signature validation unexpectedly return an invalid signature status if the validation check is done after the code signing certificate validaty range has passed
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
Add comment