Search Issue Tracker
Not Reproducible
Votes
0
Found in
2019.3
2019.4
2020.1
2020.2
2020.2.0b2
Issue ID
1276068
Regression
Yes
[Probuilder] Drag-Select in UV Editor doesn't work if mouseclick is released outside UV Editor Window
Dragging and selecting vertices/edges/faces in UV Editor doesn't work if mouseclick is released outside the UV Editor Window.
Refer to the attached Video.
Steps to Reproduce:
1. Create a New Project
2. Window > Package Manager > ProBuilder(Any) > Install
3. Tools > Probuilder Window > New Shape > UV Editor
4. Face Tool > Drag-select such that mouseclick is released outside UV Editor Window
Actual Result:
Selection box is drawn and persists after the click is released but objects are not selected until UV Editor is focussed again
Expected Result:
Selection box appears while dragging and selects the desired object(s) irrespective of mouse release position and/or focus
Occurring in:
2020.2.0b2, 2020.2.0a1, 2020.1.5f1, 2019.4.9f1, 2019.3.16f1, 2019.3.0a1
Working Fine in:
2019.2.21f1, 2018.4.27f1
Environment:
Windows 10 and macOS 10.15
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ScrollerSlider in the Scroller Control is still using UXMLTraits
- Crash on ExtractHandles when shutting down the Editor in a specific scene while Burst jobs are in progress
- Unity Hub closes with no "Project is currently open" window when selecting an already open project from the Projects list
- The Hub freezes indefinitely when copy/pasting a lot of characters in the “Set project display name” Hub window since it has no character limit
- Inconsistent “Favorites” icon highlight in Unity Hub
Resolution Note (2021.1.X):
Could not reproduce as of 37d14fd4