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[Profiler] [UI] NetworkOperations rectangle overlap to higher tab
[Profiler] [UI] NetworkOperations rectangle overlap to higher tab 1. Run project attached.2. Open profiler on NetworkOperations sect... Read more
Noteable Disparity Between Texel Density of Imported and Generated UVs
Repro:======Download attached project. Set Scene View Mode to "Baked Lightmap". From the Lighting Settings window, ensure Baked Glob... Read more
[iOS][.NET4.x]Using French as default language on Mac, building iOS app ...
To reproduce:1. Make France default language on Mac2. Open users attached project "Bug App Icon iOS.zip"3. Make sure that in Player ... Read more
Adding dependency to com.unity.collections in manifest.json throws missi...
Assembly "Unity.Collections" in package "com.unity.collections" has reference to "Unity.Mathematics", but there is no corresponding ... Read more
[Regression] OnTriggerEnter fails at certain distances
How to reproduce:1. Open the user-submitted project2. Enter Play mode and press the space key3. Open the Scene View and click on any... Read more
[OSX]HDRP Template - Example scene broken
When creating a new HDRP template project the example scene opens black. It seems the reflection probes in the hierarchy are the cau... Read more
Shaders and materials are not loaded correctly when they are in separate...
To reproduce:1. Open the user's attached project2. Build an Asset Bundle from the "Asset Bundles" menu3. Play any of the two scenes ... Read more
Linux Editor UI breaks when Screen.SetResolution is called
Steps to reproduce:1. Open the attached project2. Open "Test" scene3. Enter Play mode4. Wait for 2 seconds5. Notice that Editor UI b... Read more
Building with read-only manifest.json causes build to fail
Steps to reproduce:1. Open attached project2. In Packages/ set manifest.json to read-only3. In the project folder edit build-exe.bat... Read more
XR Camera.SetStereoProjectionMatrix results in double vision
Steps to reproduce1) Open the attached project, which sets a custom projection matrix using Camera.SetStereoProjectionMatrix()2) Set... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow