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Fixed in 2018.2.X



Found in


Issue ID




Shaders and materials are not loaded correctly when they are in separate Asset Bundles

Asset Bundles


To reproduce:
1. Open the user's attached project
2. Build an Asset Bundle from the "Asset Bundles" menu
3. Play any of the two scenes under Assets/Scenes
4. Use the GUI to switch scenes back and forth and observe the results

Expected result: The materials and shaders look the same whether they are in the same or in separate Bundles
Actual result: The materials and shaders look slightly different when they are in different Bundles

Reproduced with: 2017.4.6f1, 2018.1.7f1, 2017.2.0f2, 2018.3.0a4

- On 17.4.6f1, 17.1.7f1 there were some errors so the scenes had to be switched manually

Fixed in 2018.2.11f1

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