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0
votes
Fixed

Crash on FMOD::ChannelGroup::addGroup when importing MIXER file with FMOD

Audio

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May 12, 2021

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Version/s: 2021.2.0a16, 2021.2.0a18

How to reproduce:1. Open the attached project from "1335777casefmod.zip"2. Observe crash Reproducible with: 2021.2.0a16Not reproduci... Read more

1
votes
Won't Fix

Editor crashes when executing Undo action after Audio Source component i...

Asset - Database

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May 12, 2021

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Version/s: 2020.2.0a10, 2020.3, 2021.1, 2021.2, 2021.2.0a18

Reproduction steps:1. Open the attached project ("1335691R.zip")2. Open the "Cube" prefab3. Add Audio Source component to prefab4. E... Read more

0
votes
By Design

Prefab doesn't get enabled in the Hierarchy after changing Scene and the...

Scene Management

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Apr 13, 2021

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Version/s: 2020.2.0a10, 2020.3.3f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached "SetActiveTest.zip" project2. Open the "SetActiveTest" Scene3. Enter Play Mode4. Press ... Read more

0
votes
Fixed

Recent Scenes break after upgrading project

Scene Management

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May 24, 2021

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Version/s: 2021.2.0a5, 2021.2.0a17

Steps to reproduce:1. Open project from Case 13001042. Open any scene inside the project3. Open another (different) scene4. Go to Fi... Read more

2
votes
Fixed

[2D] SpriteResolver generates garbage every few frames when playing an a...

Package: 2D Animation

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May 20, 2021

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Version/s: 5.0.5

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Open the Profiler window (Window... Read more

2
votes
Fixed

[Mono Upgrade] [Asset Store Tools] Login fails with SecureChannelFailure...

Mono

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May 24, 2021

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Version/s: 2021.2.0a18

Steps to reproduce: 1. Create new project2. Import Asset Store Tools3. Open Log In menu by clicking Asset Store Tools > Package U... Read more

0
votes
Fixed

Crash on StackWalker::GetCurrentCallstack when opening a folder inside a...

Project Browser

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May 24, 2021

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Version/s: 2021.2.0a18

How to reproduce:1. Create a new project with a project name "test%"2. Open "Scenes" folder Expected result: Editor does not crashAc... Read more

0
votes
Fixed

[DX12] Failure in some render target allocations when rendering HDRP & 8...

DirectX12

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May 13, 2021

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Version/s: 2020.3, 2021.1.6f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the attached project "Dx12RenderTextures2.zip"2. Make sure the editor is using DX123. Open the "SampleScene... Read more

0
votes
Postponed

EditorGUI.PropertyField type dropdowns stay in place when scrolling the ...

IMGUI

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May 24, 2021

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Version/s: 2021.1.0a2, 2021.2, 2021.2.0a18

How to reproduce:1. Open a new project2. Select the "Directional Light" GameObject in the Hierarchy window3. Make sure the Inspector... Read more

0
votes
Fixed

UIToolkit CreateInspectorGUI is called and stacked infinitely

UI Toolkit

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May 13, 2021

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Version/s: 2021.2, 2021.2.0a5, 2021.2.0a18

How to reproduce:1. Open the attached "empty.zip" project2. Select "New SO One" asset in the project window Expected result: The ins... Read more

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