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[Android] The function Advertisement.IsReady does not return the result ...
Reproduction steps: 1. Open the attached project "Repro934186.zip"; 2. Build the scene "Scene_01" on a device; 3. Open the built app... Read more
Crash on QueryTopology_FindPositionsSittable in SpatialUnderstanding.dll...
Reproduction steps: 1. Open repro project 2. Open the scene 3. Press play 4. Press the leftmost button Reproduced on: 2017.1.0f3, ... Read more
[OpenGL][Windows x86] OpenGL Builds crash on Windows 7 32-bit with Intel...
Empty Windows x86 Builds with Auto Graphics API for Windows set to OpenGLES2 or OpenGLES3 crashes on Windows 7 32-bit computers with... Read more
Editor FPS drops from >200 to <60 when there are GameObjects with partic...
Editor FPS drops from >200 to <60 when there are GameObjects with particle system selected. Also CPU usage seems more unstable (refe... Read more
UI.Mask elements are not copied to RenderTexture
How to reproduce: 1. Copy the "PresExample.zip" content to a folder named "PresExample" on Desktop 2. Open the "GiboirePlayer" proje... Read more
Project from Cloud doesn't set Scripting Runtime Version via Collab befo...
Reproduction steps: 1. Open attached project 2. Enable collab 3. Add new member 4. Download the project from the cloud 5. Open the p... Read more
Shadows from Directional Light cast to a ground plane appear offset from...
Steps to reproduce: 1. Open attached Unity Project "936425 LightTest" 2. Load Scene "Test" Expected result: Shadows do not appear ... Read more
ScreenCapture.CaptureScreenshot doesn't work properly in 2017.1
Steps to reproduce: 1. Open user attached project "New Unity Project.zip" 2. Press Play 3. Observe the picture saved in the project ... Read more
Baking is paused when using any kind of Unity Editor UI's drop down menus
To reproduce: 1. Open user's project 2. In the bottom-right corner, observe baking loading bar 3. Start opening any Unity applicatio... Read more
[GearVR] Samsung Galaxy S7 with Adreno GPU (Verizon) suffers from often ...
Reproduction steps: 1) Download and open attached project (AVPTest-Unity5.6.2) 2) Build and run "AVPTest-Cylinder and Stereo" scene ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- XR Ray Interactor Cone Cast doesn't match Gizmo in Scene View when Cone Cast Angle is higher than 10 degrees
- [XR] LODs switch between high and low poly when Objects are near the center of the screen and switch when near the periphery vision
- Crash when trying to force Shader to interpret 1/30 as a floating point operation
- Terrain is flickering when adjusting "Compatibility Mode" and "Use Rendering Layers" Settings
- Isometric tiles are flickering and overlapping each other when entering Play Mode with Tilemap Renderer mode set to "Chunk"