Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.1.0f3
Issue ID
935944
Regression
No
UI.Mask elements are not copied to RenderTexture
How to reproduce:
1. Copy the "PresExample.zip" content to a folder named "PresExample" on Desktop
2. Open the "GiboirePlayer" project
3. Open the "Main" scene
4. Enter Play mode
Expected result: The Display 1 should be a copy of Display 2.
Actual result: The UI.Mask elements are messed up in Display 1.
Reproducible with: 2017.3.0a2, 2017.2.0b5, 2017.1.0p1, 5.6.3f1.
Note: Could not test 5.5 and below because of the compiler errors.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit meshes are fully rendered and rasterized when opacity is 0
- Light rendering artefacts appear in the Editor when assigning unsupported 3D Custom Render Texture in Camera’s Output Texture, unclearable errors and warnings spammed
- Memory leak when running a test with "GfxThreadingMode" set to "SplitJobs"
- Loading Unloaded unsaved Scene throws “ArgumentException” error in the Console
- Crash on std::__1::__tree_const_iterator when opening the Build Profiles window in a specific project
Add comment