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Fixed in 2017.3.0f3
Votes
0
Found in
2017.1.0f3
Issue ID
935938
Regression
Yes
Editor FPS drops from >200 to <60 when there are GameObjects with particle system selected
Editor FPS drops from >200 to <60 when there are GameObjects with particle system selected. Also CPU usage seems more unstable (refer to attached image)
Reproduction steps:
1. Open attached project
2. Open the scene Nuclear
3. Open profiler
4. Enable Editor profiling
5. Select all game objects in the scene
Cpu usage increases and becomes less stable
Drops to ~2-3 FPS on 2017.2.0a1 onwards
Reproduced on: 5.5.4p2, 5.6.0a1, 5.6.3f1, 2017.1.0f3, 2017.1.0p2, 2017.2.0b5
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