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2
votes
Fixed

Loading a new scene from script while a GameObject is selected in the Sc...

Inspector Framework

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Jul 13, 2018

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Version/s: 2018.2.0f2

Steps to reprodue: 1. Download the attached project and open SampleScene01 2. Select either a GameObject (either the cube or the pla... Read more

0
votes
Fixed

[UWP] Camera.stereoEnabled returns false with Stereo Display (non head-m...

Universal Windows Platform

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May 03, 2018

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Version/s: 2017.4.2f2

Steps to reproduce: 1. Download attached project 2. Switch platform to UWP 3. Build project on .NET or IL2CPP backend 4. Build VS so... Read more

1
votes
Fixed

[LWRP] Objects have odd shadows cast on them when using Shadow Cascades

Graphics - General

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Jul 12, 2018

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Version/s: 2018.2.0f2

How to reproduce: 1. Open the attached "TestFor1059695.zip" project's SampleScene 2. Move around the Scene 3. Observe the odd shadow... Read more

0
votes
Not Reproducible

Changing any quality setting switches the standalone build from Exclusiv...

Windows

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Jun 20, 2018

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Version/s: 2018.1.0f2

To reproduce: 1. Open the attached project (qualitySettingsBug.zip)2 2. Build and run for PC standalone 3. Press Space to change th... Read more

0
votes
Duplicate

[WebGL] Scripts Only Build Fails

WebGL

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Jul 12, 2018

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Version/s: 2018.2.0f2

To reproduce: 1. Create a new project 2. Build it for WebGL properly 3. Build it for WebGL again with Scripts Only Build turned on ... Read more

0
votes
Duplicate

[Auto] Baked lighting breaks after reloading a scene via script when Aut...

Progressive Lightmapper

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Jul 13, 2018

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Version/s: 2018.2.0f2

Steps to reproduce: 1. Download the attached project and open SampleScene02 2. Make sure that Auto Generate is enabled in the Light... Read more

3
votes
Fixed

[LWRP] Unchecking Receive Shadows checkbox on Mesh Renderer does not dis...

Package: Scriptable Render Pipeline Lightweight

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Jul 13, 2018

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Version/s: 2.0.5-preview

To reproduce: 1. Open the attached project (link in edit) 2. Open the "testScene" scene 2. Select the Ground object in the scene 3.... Read more

1
votes
Fixed

Accessing unassigned collider's material returns and sets different mate...

Physics

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Jul 08, 2018

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Version/s: 2018.1.6f1

How to reproduce: 1. Open the user-submitted project 2. Click on the Cube Object and observe Its Box Collider component 3. Enter Pla... Read more

0
votes
Fixed

Editor lacks Render Loop Job call when using Frame Debugger to inspect d...

Graphics - General

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Jun 22, 2018

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Version/s: 2018.1.6f1

To reproduce: 1. Open attached project 2. Open Frame debugger 3. Enter Play mode, check Frame debugger Loop Job calls 4. Build for A... Read more

0
votes
Won't Fix

Hub - Developer survey content is drawn over Hub update banner

Hub

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Jul 13, 2018

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Version/s: 2018.3.0a5

If you are shown the Developer Survey while the Hub has an update available, the survey content will be drawn on top of the banner. ... Read more

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