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Upgrade with SafeMode clear HDRP FrameSettings
When I upgrade my HDRP project from Unity 2020.3.8f1 to 2021.2.0b2, my FrameSettings in the HDRP Global Settings are completely wipe... Read more
Non-development macOS Standalone builds with IL2CPP scripting backend ha...
Running a Universal binary on Apple silicon (M1) hardware fails with EXC_BAD_ACCESS (Code Signature Invalid) Repro:1) On an Intel or... Read more
[Shadergraph] Subgraphs marked as invalid don't cause graphs containing ...
Doesn't reproduce in SRP 11.0.0 (Version: 2021.1.8f1.2516) and belowReproduces in SRP 12.0.0 (Version: 2021.2.0b3.3078.7) Repro step... Read more
Preferred Height of a TMP Text is sometimes incorrect
Reproduction steps:1. Open the "Tooltip.zip" project attached by the user2. Enter Play Mode3. Hover over the left button4. Hover ove... Read more
[2D] Sprite Editors 'Pivot Unit Mode' option resets to its default of 'N...
How to reproduce:1. Open the attached project "SpriteEditorBug.zip"2. In the Assets folder, locate the Square sprite3. Select the sp... Read more
ScrollRect layout recalculation causes unnecessary allocation
Reproduction steps:1. Open user attached Project2. Open the Profiler3. Enter Play mode4. Move the ScrollRect5. Profile the frame it ... Read more
Assembly Definition Scriptable Objects loses serialized values when asse...
Reproduction steps:1. Open the attached project ("ReproBugRename.zip")2. Open the "SampleScene" scene: Assets > Scenes3. Enter th... Read more
PlayableExtensions.SetLeadTime is not marked as obsolete
How to reproduce:1. Open the attached '1347987.zip' project2. Open the 'NewBehaviourScript.cs'3. Observe the Console Expected result... Read more
[HDRP][DXR] Path Tracing renders distant Volumetric Fog pure black if Ma...
How to reproduce:1. Open the attached project named "U - BUGREPORT.zip"2. Open the "Bugreport scene"3. Enter Play mode and observe t... Read more
Higher memory usage when hiding Player window using ShowWindow
How to reproduce:1. Open the attached project "memory-leak-test.zip"2. Build And Run3. Press the space bar Expected result: Memory u... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation