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AssetPostprocessor.OnPostprocessPrefab() is not called when removing com...
How to reproduce:1. Open attached project "OnPostprocessPrefabIssue-2021.2.zip"2. Select "Assets/Cube.prefab" in Project window3. Re... Read more
[UWP] Build is not launched when focused to other program while doing bu...
How to reproduce:1. Create a new project2. Switch to UWP3. From Menu Toolbar select File -> Build and run4. Focus on some other p... Read more
[XR][Multiview][URP][Quest] UnlitTransparent_SG shader doesn't get rende...
Repro steps:1. Open the attached project "BrokenTransShader.zip"2. Build and Run on Quest Actual: All of the GameObjects are rendere... Read more
Project Browser selection Tooltip is always in fixed Position when hover...
Reproduction steps:1. Create a new empty Project2. Create a new Asset (For example a Script)3. Select the new Asset4. Hover the Curs... Read more
[UI Toolkit] ScrollView element styles cannot be changed in uss
How to reproduce:1. Open the attached '1312542-repro.zip' project2. In the Project window double-click on the 'Dragger-Not-Resizable... Read more
[Timeline] Box selecting Animation Clips is not available
Reproduction steps:1. Open the attached "case_1328214.zip" project and Scenes/SampleScene scene2. In the Hierarchy window, select Cu... Read more
[Prefab] Multiple errors are thrown opening Prefab Variant from the Hier...
In Prefab Variant clicking the "Open Prefab Assets" arrow editor thrown Multiple errors, Refer to the attached video Steps to repro:... Read more
[PLM] Baking lightmaps while other background tasks are running causes t...
Repro: 1. Create a new HDRP template project from the Unity Hub using 2021.2.0a142. The Baking Shaders progress bar should immediate... Read more
Both elements are set to None in reorderables when Cancel is clicked in ...
How to reproduce:1. Open attached project "case_941_repro.zip"2. Open "SampleScene" scene3. Select "Cube" & "Cube3" GameObjects ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used