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Particles scale is smaller than normal when render mode is set to Horizo...
How to reproduce:1. Open attached project "BillboardError.zip" and scene "SampleScene"2. Enter Play mode3. In Game View, observe thr... Read more
Deleting scripts in quick succession causes CS2001 compiler errors
To reproduce:1. Open attached project "test1.zip"2. Open NewBehaviourScript1.cs with Visual Studio3. Delete the file from Visual Stu... Read more
Crash in instancing rendering code
Steps to reproduce:1. Open user-supplied project ("Samples.zip")2. Open Scene "Scene Switcher"3. Play the Scene Expected: no crashAc... Read more
[2018.1][Windows] Editor spawns errors if Android JDK path is empty
To reproduce: 1. Download attached project "New Unity Project (2).zip" and open in Unity2. Open "SampleScene" scene3. Go to Edit >... Read more
[iOS 8.x] Stretched camera behaviour on iOS 8.x
To reproduce:1. Open users attached project "ReproProject.zip"2. Build for iOS 8.x device3. Observe as the Unity splash screen is in... Read more
Automatically generated sprite outline is less detailed than in older ve...
To reproduce:1. Create a new Unity project2. Import attached texture "groundGrass.png"3. Make sure Texture Type is set to Sprite and... Read more
Primary screen window size turns to native when using more than one display
How to reproduce:1. Open the attached project2. Open DoubleDisplay.cs script3. For methods Display.displays[0].SetParams and Display... Read more
Editor crashes on Animation::SetVisibleInternal after animation componen...
How to reproduce:1. Open the "terratech.zip" project2. Open the "game" scene3. Enter Play mode4. Press New Game5. Select Campaign6. ... Read more
The Editor freezes when applying changes to a prefab which has child Gam...
Repro steps:1. Open user attached project2. Select game object "Arena" in the Hierarchy3. Select its child game object "Tilemap"4. D... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used