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2
votes
Fixed

[XR][WindowsMR][XRSDK] Game view is blank when using Post Processing

Package: Windows XR Plugin

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Oct 10, 2019

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Version/s: 2.0.3

How to reproduce:1. Open the attached "WMR_PostProcessing" project2. Open "SampleScene"3. Connect a WMR device and enter Play mode E... Read more

0
votes
Fixed

[IL2CPP] Application crashes when accessing structure property by delegate

IL2CPP

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Oct 14, 2019

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Version/s: 2019.2, 2019.2.9f1, 2019.3, 2020.1

To reproduce:1. Open attached project2. Make sure backend is set to IL2CPP3. Build and run the project4. Press the "ClickMe" button ... Read more

0
votes
By Design

[IL2CPP] Build fails on x86 with C++ source code native plugins

IL2CPP

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Oct 28, 2019

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Version/s: 2018.4, 2018.4.10f1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Download attached project2. Change architecture to x863. Build project Expected results: Build is successfulAc... Read more

0
votes
Fixed

AddressableAssetSettings.asset gets modified when assets get modified, e...

Package: Addressables

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Nov 11, 2019

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Version/s: 0.4.6 - preview, 1.3.8

How to reproduce:1. Open user-submitted project (736949)2. Make sure 'Verify Saving Assets' is enabled in Unity preferences3. Change... Read more

0
votes
Fixed

Crash in aiPropertyGetTimeSamplingIndex when dragging Alembic(.abc) asse...

Package: Alembic Importer

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Nov 11, 2019

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Version/s: 1.0.3, 1.0.6

How to reproduce:1. Open user-submitted project (alembicTesting.zip)2. Drag the asset alembicClothTest into the Hierarchy window Exp... Read more

0
votes
By Design

[iOS][tvOS] Memory Leak related to Animations when calling "ConstructArr...

Animation

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Dec 28, 2018

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1

Reproduction steps:1. Import "The Blacksmith: Characters" package from the Asset Store2. Set "Volund" scene as the Main Scene3. "Exp... Read more

0
votes
Not Reproducible

Calling AsyncGPUReadback.Request crashes Editor when using OpenGLCore Gr...

OpenGL

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Nov 11, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b11, 2020.1

Steps to reproduce:1. Download 1197789_repro.zip and open "Test" scene2. Switch Graphics API to OpenGLCore3. Enter play mode Results... Read more

0
votes
Fixed

[Mac]Build Settings window goes behind the editor while trying to add sc...

MacOS

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Nov 12, 2019

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Version/s: 2019.3.0b8, 2019.3.0b10

Steps To Reproduce 1. Create a new project2. File > Build Settings3. Click on any scene in the project window to drag and drop in... Read more

0
votes
Fixed

Build creates "_BackUpThisFolder_ButDontShipItWithYourGame\il2cppOutput\...

IL2CPP

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Nov 12, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.11f1, 2019.3, 2020.1

Steps to reproduce:1. Create a new project2. Switch platform to UWP and build project3. Navigate to "BuildLocation\GameName_BackUpTh... Read more

0
votes
Fixed

[HDRP] Volumetric Fog is missing Mip Settings

Package: Scriptable Render Pipeline HD

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Oct 19, 2019

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Version/s: 6.9.0

Reproduction steps:1. Create a New HDRP Project2. Open "SampleScene" scene3. Select the "Fog" GameObject4. Look at the "Fog" Setting... Read more

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