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Building time increases when Optimize Mesh Data is enabled
How to reproduce:1. Open the attached project "1349093-repro.zip" with Windows set as Target Platform2. In File > Build Settings,... Read more
[Mac] InputSystem InputAction.GetBindingDisplayString does not correctly...
How to reproduce:1. Install English and Russian keyboards to macOS2. Open the attached project "InputSystemKeyboards.zip"3. Click Pl... Read more
Cinemachine Camera cannot be controlled using a controller's right stick
Steps to reproduce:1. Download and open the project "TPF Template.zip"2. Open Assets/Scenes/PlayerMovementTesting.unity3. Enter Play... Read more
[Terrain Tools] Brush Strengths usable range appears to be set too strong
Raise or Lower Terrain Brush Strength has a usable range of 0 to 1, the actual real world usage of Terrain sculpting a user would te... Read more
[VFX Graph][Metal] Vertex attribute is missing from the vertex descripto...
How to reproduce:1. Open the attached package2. Build player on mac3. Open Player.log Actual result: Vertex attribute POSITION0(0) i... Read more
Asset importing takes a long time when opening a project for the first time
Reproduction steps:1. Open the attached project2. Notice the time it takes for it to open Expected result: The project opens in no l... Read more
[macOS] Built game crashes when Player is loaded with specific project
How to reproduce:1. Open the provided project2. Make a build3. Open the built Player Expected result: Player is loaded successfullyA... Read more
Compiler error CS1503 in Console when compiling with UI Toolkit package ...
Reproduction steps:1. Open the attached "1354984.zip" project2. Go to Console (Window > Panels > Console) Expected result: Con... Read more
Buttons are not registering cursor when the cursor is slowly moved over it
Steps to reproduce:1. Open users attached project2. Open Scenes/SampleScene3. Enter the Play Mode4. Slowly move the cursor over Butt... Read more
[Input System] Errors are thrown when disconnecting controller while hol...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Connect a controller3. Enter the Play Mode4. Hold the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class