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Activation window appears without styling on windows
Activation window appears without styling on windows (sometimes)This has been observed several times, but cannot always be reproduce... Read more
Blend Tree Parameters warnings after adding two Float followed by other ...
Steps to reproduce : - import the Mecanim project from the Asset Store- create a new Animation Controller- create a new Blend Tree a... Read more
Error when deleting a parameter while playing the Blend Tree
Steps to reproduce : - import the Mecanim example project from the Asset Store- create a new Animation Controller- create a blend tr... Read more
Missing Component Exception when selecting an animation for Mutant model
Steps to reproduce : - import the Mutant model from Mixamo from the Asset Store- select the Mutant hires fbx and notice the error *N... Read more
Broken text after importing a project from the Asset Store
Steps to reproduce : - import the Mecanim project from the Asset Store- notice that the text is broken (screenshot attached) *Note :... Read more
Adding a Parameter button can be mistaken with the button to add a new l...
Steps to reproduce : - create a new project- create a New Animation Controller- try to add a Parameter and notice the + button for a... Read more
FrameDebugger - Clipboard Icon has user feedback issues
FrameDebugger - Clipboard Icon has user feedback issues. When user clicks on the button there is no visible feedback, so at first I ... Read more
Text is cutoff in a weird way when minimizing the FrameDebug window
Text is cutoff in a weird way when minimizing the window - please see attached screen shot for details. Game View does not update wh... Read more
physics material assigned to terrain is not saved
-e: We're assigning a physics material to a Terrain in Unity 4.3.3. If we save the scene and close Unity then re-open Unity the phys... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument