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0
votes
Fixed

Animator Window grid does not cover the entire graph area

Animation

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May 20, 2021

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Version/s: 2021.2.0a18

Steps to reproduce:1. Create/Open any Unity project2. Open Window->Animation->Animator3. Zoom in or out and observe the grid c... Read more

0
votes
Fixed

[2D] Options from Sprite Editor Window get overlapped on resizing its wi...

2D

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May 20, 2021

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Version/s: 2021.2.0a10, 2021.2.0a17

When the 'Sprite Editor' Window is opened for any texture file then on decreasing its length, multiple property names get overlapped... Read more

0
votes
Fixed

[Cloth] Cloth component assigned to subdivided plane mesh crashes editor

Cloth

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May 20, 2021

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Version/s: 2021.1.10f1, 2021.2.0a18

Steps to reproduce:1. Open attached project SampleScene2. Select GameObject component make sure MeshFilter and SkinnedMeshRenderer h... Read more

0
votes
Fixed

[Overlays] EditorToolbarDropdownToggle doesn't show its text

Scene/Game View

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May 20, 2021

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Version/s: 2018.2.0a6

1. Open a new project with Unity that contains new overlays feature2. Import the attached script3. Press space in the scene view to ... Read more

0
votes
Not Reproducible

[Terrain][URP] Opacity as density blends incorrectly on basemap

Package: Scriptable Render Pipeline Universal

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May 20, 2021

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Version/s:

Repro steps:1. Download the Terrain Sample Asset Pack from the asset store and import it2. use URP3. Create a terrain4. change to th... Read more

0
votes
Fixed

Subasset ordering changes in version control when removing and re-adding...

Serialization

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Mar 22, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project "SubAssetOrder.zip"2. Add project to GitHub Desktop or another similar tool3. Select A... Read more

0
votes
Fixed

Properties do not follow the order from a Custom Editor GUI in the Shade...

Package: Shader Graph

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May 18, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached "SGMaster.zip" project2. Add URP, ShaderGraph, VFX Graph packages from the Graphics rep... Read more

0
votes
Fixed

Atlas Cache is inconsistent after disabling Sprite Packer and deleting a...

2D

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May 13, 2021

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Version/s: 2019.4, 2020.3, 2020.3.4f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project2. Build and Run the project (observe that left-side image can't be loaded)3. Cl... Read more

0
votes
Fixed

'None' or 'Mixed' option gets set to EnumFlagsField when selecting the '...

IMGUI

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May 18, 2021

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Version/s: 2019.4, 2020.2, 2020.3, 2020.3.7f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project2. In the Project window select the 'Test' Asset3. Try to select the 'Everything... Read more

10
votes
Fixed

Audio is not looping when using PlayScheduled in WebGL Build

Web Platform

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May 19, 2021

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Version/s: 2018.4, 2019.4, 2019.4.26f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached project "WebGLAudioLoop.zip"2. Switch Platform to WebGL3. Build And Run Expected result: Audio... Read more

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