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[DX12] crash when TexturesD3D12::RegisterNativeTexture is called with re...
### Repro steps ###1. Use changeset 1e2674f031622. Open D3D12Crash project3. Attach D3D12Crash.cs to camera4. Enter play mode5. Pres... Read more
Editor crashes when trying to create Subgraph Operator
Reproduction steps:1. Open user attached Project,2. Open Assets\Demo\GroundLift.vfx3. Select all nodes connected to the Output Mesh ... Read more
[Input System][Mobile] IsPointerOverGameObject returns false when used w...
Reproduction steps:1. Open the attached user's project "InputRepro.zip"2. Build for Android3. Tap on the left side UI4. Tap on the r... Read more
[Linux] Menu bar "Assets" submenu items are disabled after visualizing a...
How to reproduce:1. Create a new project2. In the Project view create a new script3. Right-click the created script to open its cont... Read more
Crash on MustRemoveFromObject when reimporting a Prefab
Reproduction steps:1. Open the user's attached project2. In the Project window, select "Addressables" > "_GameManager"3. Right-cl... Read more
TextAsset.bytes includes UTF-8 header when loading a file from AssetBundle
How to reproduce:1. Open the attached '1341180.zip' project2. Open the SampleScene3. Enter the Play mode4. Press the 'Load' button5.... Read more
Device crashes when trying to duplicate Player with higher Resolution th...
Reproduction steps:1. Create the outlined Display setup2. Open user attached Build3. Select a Resolution that is lower or matches Di... Read more
Crash on il2cpp::vm::Runtime::Invoke on Build with Entities
How to reproduce:1. Open the attached project from "unity-dots-ecs-017-android-ios-release-crash-master-2.zip"2. Build and run the p... Read more
Crash on audio::mixer::UpdateAudioMixerMemory when entering Play Mode
Reproduction steps:1. Open the user's attached project2. Open scene "LoadBundleScene"3. Enter Play Mode4. If the crash doesn't occur... Read more
[HDRP] It is not possible to disable the Runtime Debug Display window in...
How to reproduce:1. Create a new HDRP Template project2. Enter Play mode3. Press CTRL+Backspace or L3 and R3 (Left Stick and Right S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation