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When creating a Tree in HDRP & URP it's created with materials that do n...
How to reproduce:1. Create a 3D (URP) or (HDRP) project2. Right-click in Hierarchy and select 3D Object > Tree3. Observe the crea... Read more
[ScrollRect/ScrollBar] UI ScrollRect/Bar does not work properly when Can...
To reproduce:1) Open attached project and scene in it2) Make sure Canvas Plane Distance is something extremely small - 0.0000001, ep... Read more
[Android] App crashes when loading animated mesh data from asset bundle
Repro steps:1. Open attached project2. Windows -> Asset Management -> Addressables -> Groups, in the window choose Build -&... Read more
Impossible to change the license
In editor click Unity -> Manage License -> Activate New LicenseExpected result: You get to input a new licenseActual result: N... Read more
[UI Builder] NullReferenceException error is thrown on saving .uxml file...
.uxml file does not create after disabling Validation in .uss file Importer settingsWorkaround: Project Winodw > Right-click >... Read more
[RenderGraphViewer][MetaQuest3] Source is refreshed when the device is p...
Steps to reproduce: Open new URP Core project. Enable Autoconnect Profiler in the Build Settings. Build and Run project on the devic... Read more
[Windows] Unity crashes while building specific project to any platform
Reproduction steps:1. Open the attached project2. Build the project to Standalone, Android or WebGL Actual result: Unity crashes whi... Read more
Crashing animation windown when using the timeline
Not repro (fixed by another bug)Verified in...Version 5.6.0b5 (bc8585c89061)Thu, 19 Jan 2017 13:24:16 GMTBranch: trunk Read more
[Quest] Editor crashes on UnityOpenXRHands_TryInitialize after entering ...
Steps to reproduce:1. Create a new VR/MR template2. Install XR Hands package3. Download the Hand Visualizer Sample4. Open the "HandV... Read more
Removing instance of prefab from scene takes long time, when Animation w...
To reproduce:1. Open attached project2. Open Main scene3. Delete AssasinPrefab from hierarchy4. Notice that it takes a long time6. R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject