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NullReferenceException when adding an Empty Space from a Layout Group
Steps to reproduce : - create a new project- create a canvas- go to Component > UI > Layout > Horizontal Layout Group and a... Read more
After building a project, errors are thrown: "rcolorZero->backBuffer && ...
To reproduce:1. Open the attached project2. Open the scene3. Open the build settings4. Add current scene5. Build the project to iOS,... Read more
Mesh collider without convex does not collide with anything
To reproduce:1. Open attached project2. Open scene test3. Enter play mode4. Note that the cube with the mesh collider falls though t... Read more
Rigidbody that is sligthly inside a terrain falls through
To reproduce:1. Open attached project2. Open scene test3. Enter play mode - notice the cube is falling even though a relatively smal... Read more
Enabling trigger on terrain collider throws error
To reproduce:1. Create a new terrain2. Enable it's trigger3. "NpShape::setFlag(s): triangle mesh and heightfield triggers are not su... Read more
Terrain collider with non-kinematic rigidbody does not collide
To reproduce:1. Open attached project2. Open scene test3. Enter play mode - notice that the cube falls through the terrain Regressio... Read more
Editor crashes every time I log in on my computer after it was locked
Regression from 5.0 alpha1. - Import the attached project in any Unity version bigger than 5.0 alpha 2- Open the AngryBots scene and... Read more
Particle Effect options in Scene view displayed using dark skin when Lig...
See attached screenshot. Reproduces in all versions of Unity from 4.3 and up, at least. Read more
Rigidbody.SweepTest accounts for all layers
To reproduce:1. Open the attached project2. Open the attached scene3. Verify that Sphere and Cube are in different layers4. Run the ... Read more
NullReferenceException when switching FBXImport tabs
To reproduce:1. Open attached project2. Select "buck1" in the project3. Open the rig tab4. Switch the animation type to legacy and h... Read more
All about bugs
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