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[TerrainSettings] MaxMeshTrees doesn't affect rendered tree meshes
Steps to repro: 1. Open Unity;2. Open attached project and 'test' scene;3. Select 'Terrain' gameobject in the Hierarchy view;4. Go t... Read more
Cannot drag substances to ObjectFields expecting Materials
Steps to reproduce : - import a substance from the Asset Store- create a cube- go to Mesh Renderer > Materials- try to drag to su... Read more
C# out/ref array changes size to 1 when passed to C function
To reproduce:1. Open the project the user attached2. Build to iOS and run3. Notice that the console output in XCode indicates that t... Read more
Texture inspector UI loads twice
The UI loads again after modifying a script. 1.Add a script and a texture to a new project; or use the provided project2.Open the te... Read more
Scripts cannot be opened if the Unity folder contains a comma in the name
Steps to reproduce : - rename the Unity install folder to something like "Unity 5,3"- create a new project- create a C# script- doub... Read more
[DX9] Huge performance spikes when the main camera is selected while in ...
Steps to reproduce:1. Download project from provided link and open it2. Open "ChrisTest" scene3. Open profiler4. Start play mode5. M... Read more
[VR] Motion Blur image effect shows black bars on sides in non-single pa...
The motion blur image effect renders semi-transparent black bars on the sides of each view in non-single pass stereo rendering. Atta... Read more
Error message on discover attempt emulator
Error message on discover attempt emulator 1. What happened This only occurs on OSX. The error generated is shown below (from Consol... Read more
Mac 32 architecture standalone IAP runtime Bug
When trying to initialise at runtime Unity IAP in a 32 architecture with a Mac; Unity's IAP crashes. A workaround for this issue is ... Read more
All about bugs
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