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[HDRP] "Resolution" and "Enable" dropdown icon overlaps with Text when a...
A dropdown icon overlaps with text when a "Custom" or "Medium" option is selected from "Resolution" and "Enable" dropdown from "Shad... Read more
[iOS] iOS.Device.generation doesn't contain iPad 7th generation
How to reproduce:1. Open the attached TestiPad7.zip project2. Build for iOS and deploy the Xcode project to the iOS device Expected:... Read more
[GPU Lightmapper] LightGrid takes up too much memory on large scenes
Reproduction steps:1. Open "1196347" project with 2020.12. Open "REPROSCENE" scene.3. Bake Lighting with GPU lightmapper. Actual Res... Read more
Raycast will ignore a set up LayerMask when and Object with such Layer h...
Steps to reproduce:1. Open user's attached project2. Open SampleScene3. Enter Play mode4. Press "Space" key5. Notice the console mes... Read more
Asset Icons are too large in the Verify Saving Assets Window
How to reproduce:1. Create a new project and open it2. Open the Preference Window (Edit -> Preferences... -> General)3. Enable... Read more
[URP] "SerializedObject target has been destroyed" errors are thrown con...
After performing Undo operation on Camera Preset, editor throws "SerializedObject target has been destroyed" errors continuously, re... Read more
[New Input System] PlayerInput generates error from touch events for new...
I am adding touch support for the new input system for the WebGL platform. All touch events seem to be working correctly, demos all ... Read more
[Addressables] "Addressables.LoadSceneAsync" is not updated when an exce...
Reproduction steps:1. Open "1193871" project2. Rebuild Addressables3. Enter Play mode Expected Result: Error log is thrown ("No Issu... Read more
Assembly with cyclic references detected error is thrown when URP is ins...
Reproduction steps:1. Create a new project2. Import the URP package3. Import the Cinemachine package4. Observe the console window Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code