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Raytraced Reflections are not realistic with Coat Mask
HDRP1. Dx12 project2. Raytracing enabled3. Screen Space Reflections, Raytraced4. Two Opaque Objects, at least one must be reflective... Read more
Crash on AudioCustomFilter::GetOrCreateDSP when recompiling scripts whil...
How to reproduce:1. Open the attached project "MusicTheoryApp.zip"2. Open the script "ToggleButton.cs"3. Inside the script, add "Deb... Read more
[Profiler] Texture memory displays 0.00 KB when the texture is not reada...
How to reproduce it:1. Open the user's attached project2. Load the "SampleScene" Scene3. In the Project View go to Assets > Textu... Read more
[Universal RP] The Prefab in the Inspector preview is dark when uses hig...
How to reproduce:1. Open the user's attached "PrefabPreviewRepro.zip"2. Select the "Cube" Prefab in the Project window3. Observe the... Read more
Multiple errors are thrown when SetLifetime is set to Infinity in Initia...
How to reproduce:1. Open the user's attached " VFXGraphInfiniteLifetime.zip" project2. Select the "Test" VFX Graph in the Project wi... Read more
[Audio] Dedicated Server causes errors with Audio Clips
Importing or selecting any audio clip in projects where the Dedicated Server build target is available causes errors to be printed i... Read more
Crash on GUIView::DoPaint when creating a new Tile Palette
How to reproduce:1. Open the attached project2. Right-click on the project browser -> Create -> 2D -> Tile Pallete -> Re... Read more
Crash on GUIView::DoPaint when selecting color with a color picker
How to reproduce:1) Open a blank project on any affected version2) Select the Directional Light3) In the Inspector pane, rapidly cli... Read more
[Audio] Selecting audio file in Project window throws error "Unknown pla...
Reproduction steps:1. Create a new Unity project2. Import "Example.wav" into the project3. Select the .wav file in the Project windo... Read more
Message gets logged in the Console when using Debug.LogFormat and the un...
How to reproduce:1. Open the attached 'case_1354586.zip' project2. Open the SampleScene3. Enter the Play mode4. Observe the Console ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class