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NonReorderable attribute is ignored when the list is in inherited class
How to reproduce:1. Open the attached project ("1331091.zip")2. Open "SimpleScripts.cs" in Assets/Editor3. Notice how there are two ... Read more
Particle system with custom Mesh culls objects incorrectly when the Mesh...
Reproduction steps:1. Open attached Project2. Open Assets\Scenes\SampleScene3. Press Play4. Press Toggle particle system's meshes Ex... Read more
Prefab's Overrides window appears from the left side of the Editor
Steps:1. Create a new project2. Add any GameObject and convert it to the prefab3. Select prefab instance in the Hierarchy4. Click on... Read more
[Quick Search] Providers panel is overlapping on the Description input f...
Providers panel is overlapping on the Description input field of the saved Search Query Assets in the Inspector, refer to the attach... Read more
[UX] Shuriken integration with v2 sprite atlases issues outside of play ...
Repro steps:1. Open SampleScene from the attached project2. Select the Particle System, expand Texture Sheet Animation and observe t... Read more
GPU lightmapper isn't detecting the discrete Intel IRIS Xe MAX GPU with ...
Open a project using the GPU lightmapper on a machine with a discrete Intel® IRIS Xᵉ MAX GPU with 4GB dedicated memory. Observed res... Read more
[URP] Particle Velocity Vertex Stream broken when Render Alignment is se...
How to reproduce:1. Open the attached "URPParticleVelocityVertexStreamBroken.zip" project2. Open the "SampleScene" Scene3. Enter Pla... Read more
[TMP][Vulkan]Memory consumption is around 1GB(expected around 250 MB) wh...
1. Open the user's attached project "TextMesh Pro - Unity Trunk (Production).zip"2. Navigate to Project-> Assets and click on the... Read more
Unity lightmap UV generation fails with "Uv unwrap failed with no error ...
Reproduction steps:1. Open attached project "LightmapUVs.zip"2. Observe Console window, check for errors3. In Project window, select... Read more
Scrolling through very long pop-up lists only possible with arrow buttons
Reproduction steps:1. Create a new empty Project2. Open Services Window3. Click any Service4. Press Use an existing Unity Project ID... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12