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0
votes
Fixed

Potential race condition inside AssetDatabase.ParallelEnumeration

Asset - Database

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Apr 23, 2021

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Version/s: 2021.2.0a13

Using Unity 2021.2.0a13 and on LinuxAnd based on the report from this user on the forums: https://forum.unity.com/threads/2021-2-0a1... Read more

0
votes
Fixed

[PLM] Baking stalls after starting CPU PLM bake via the lightmapping API...

Progressive Lightmapper

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Apr 23, 2021

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Version/s: 2021.2.0a5, 2021.2.0a15

Jira card: https://jira.unity3d.com/browse/GFXGI-547 Steps to repro:1. Open the attached project;2. Open the Test Runner window (Win... Read more

0
votes
Won't Fix

[Packman] Artifacts appear in the maximized Package manager window on mu...

MacOS

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Apr 23, 2021

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Version/s: 2021.1.0a8, 2021.1.5f1

[Packman] Artifacts appear in the maximized Package manager window on multiple clicking Package manager tabs In maximized package ma... Read more

0
votes
Won't Fix

Crash on CustomRenderTextureManager::RecreateResources when "unity_built...

Graphics - LowLevel

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Apr 12, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.0f1, 2021.2

How to reproduce:1. Delete the "unity_builtin_extra" file in your Editor's directory under "version\Editor\Data\Resources"2. Try to ... Read more

0
votes
Fixed

'SAMPLE_DEPTH_TEXTURE' macro redefinition warnings when first importing ...

Package: Visual Effect Graph

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Apr 23, 2021

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Version/s: 10.5.0

Repro steps:1. Create a new non-SRP project (i.e. 3D Project)2. Import HDRP or import URP and then manually import the VFX Graph pac... Read more

0
votes
Fixed

Procedural Virtual Texture node will make a shadergraph incompatible wit...

Package: Shader Graph

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Apr 15, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached project named "Case_1329336"2. Select the New ShaderGraph file in the Project Window3. Observe... Read more

0
votes
Fixed

The value field is not aligned properly when a Range component is added ...

IMGUI

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Apr 23, 2021

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Version/s: 2020.2.0b2, 2020.3, 2020.3.4f1, 2021.1.0a1

How to reproduce:1. Open the user's attached "1331198.zip" project2. Open the "SampleScene" Scene3. In the Hierarchy select the "Tes... Read more

0
votes
Fixed

Shader with UsePass is missing certain passes in a Player Build

Shader System

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Apr 15, 2021

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Version/s: 2019.4, 2019.4.23f1, 2020.3, 2021.1

How to reproduce:1. Open the user attached project2. Open the "Example_NoCreep" Scene3. Enter Play mode4. Observe the floating objec... Read more

0
votes
By Design

Editor hangs in Play Mode when instantiating a Mesh every frame on macOS

Mesh

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Apr 12, 2021

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Version/s: 2019.4, 2020.3, 2020.3.2f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project from "SurvivalIsland.zip"2. Open Scene "TestScene"3. Enter Play Mode Expected r... Read more

0
votes
Duplicate

Crash while building when "Importing assets" step is canceled

MacOS

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Apr 23, 2021

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Version/s: 2021.2, 2021.2.0a15

How to reproduce:1. Create a new project2. Go to Build Settings3. Click "Build"4. Enter build name and quickly two times press "Ente... Read more