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[Mobile][ARFoundation] Adding VR support to an AR application stops the ...
Repro steps:1. Open QA attached project "repro_1193430"2. Build and run on Android3. Move the device around and observe the Cube ARC... Read more
[Oculus Quest][Oculus Go] Using Single Pass results in a black screen wi...
Repro steps:1. Open initial attached project "Water"2. Build and run on Oculus Quest/Go Actual: Black screen appears after launching... Read more
[Oculus Quest][Oculus Go] XRDevice TrackingSpaceType is set to Stationar...
Repro steps:1. Open QA attached project "repro_1183256"2. Build and Run on Oculus Quest/Go The player head is correctly above ground... Read more
[XR][Oculus Quest] Reflections are rendered differently per eye
Repro steps:1. Open QA attached project "repro_1183721"2. Build and run on Oculus Quest Actual: Reflection is rendered differently p... Read more
Preview Window is using Scene's lighting when Scene contains a Light Pro...
Conditions to reproduce the issue:1. The scene must contain a Light Probe group2. The scene must have a set Static Lighting Sky sett... Read more
Disabled components are added to Entity as a system when using Convert T...
Steps to reproduce:1. Download 1197207_repro.zip and Open "Test" scene2. Enter play mode Expected results: Disabled components are n... Read more
[Addressables] Built-in modules aren't marked as dependencies
To reproduce:1) Open the attached project2) Open Package Manager3) Go to Built-in packages4) Try deleting one of the following: Asse... Read more
[Denoising] Denoising using OpenImage or Optix is introducing dark borde...
Repro:01 - Downloadload and install the required editor version: -r 7bd0b0ebb78d02 - Pull the content repo from https://ono.unity3d.... Read more
Scene view superimposes onto camera view when using Ray Traced Global Il...
Steps to reproduce:1. Create new HDRP project and enable DXR (or download 1191499_repro.zip)2. Add Global Illumination Volume3. Ente... Read more
[HDRP][AMD] Nullreference Exception thrown on setting any values in Full...
Nullreference Exception thrown on setting any values in Fullscreen Debug Mode Steps to reproduce:1. Create a new Project with 3D Tem... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components