Search Issue Tracker

0
votes
Won't Fix

[macOS]Dynamic line renderer code crashes unity on __abort_with_payload ...

MacOS

-

Nov 01, 2019

-

Version/s: 2017.4, 2019.3.0b8, 2020.1

How to reproduce:1. Open the attached unitybug.zip project2. Open the "BSplineLineRenderer" scene3. Enter the Play mode4. Ensure the... Read more

0
votes
Fixed

StackOverflowException error is thrown when K-D Tree is generated

Mono

-

Oct 30, 2019

-

Version/s: 2019.2.0a3, 2019.2.10f1, 2019.3, 2020.1

How to reproduce:1. Open attached project ("StackSize.zip")2. Open SampleScene scene3. Enter Play mode4. Exit Play mode5. Build and ... Read more

0
votes
Fixed

Particle System is not Rendered in the Game window when using cmd.DrawRe...

Visual Effects - Legacy

-

Oct 31, 2019

-

Version/s: 2018.4.11f1, 2019.3.0b4, 2019.3.0b8, 2020.1

Steps to reproduce:1. Open user's attached project2. Open "Offscreen Rendering" scene3. Enter Play mode4. Notice that particle Syste... Read more

0
votes
Fixed

NullReferenceException when having Camera with RenderTexture output sele...

Graphics - General

-

Oct 25, 2019

-

Version/s: 2019.1.0a10, 2019.2, 2019.2.10f1, 2019.3, 2020.1

How to reproduce:1. Create a new URP project2. Create a new Render Texture3. Assign the Render Texture to a Camera GameObject4. Ente... Read more

0
votes
Not Reproducible

Scene containing specific Skybox Cubemap crashes in UnityMain if Texture...

Texture

-

Oct 26, 2019

-

Version/s: 2020.1.0a1, 2020.1.0a9

How to reproduce:1. Open attached "SkyboxRepro" project2. Make sure that Texture Quality in Quality Settings is set to "Half Res"3. ... Read more

0
votes
Not Reproducible

[Android] Standard shaders draw incorrect environment reflections on Hua...

Mobile

-

Oct 29, 2019

-

Version/s: 2018.4.8f1, 2020.1

To reproduce:1. Open attached project2. Build and run to Huawei Y6 II Compact Actual result: The diffuse sphere looks metallic and t... Read more

0
votes
By Design

[HDRP] [Shader Graph] Scene Depth node not working properly when plugged...

Package: Scriptable Render Pipeline HD

-

Nov 04, 2019

-

Version/s: HDRP/Staging 8.0.0

Versions tested 2020.1.0a11 + HDRP/Staging Steps to reproduce:1) Open attached project, Sample Scene2) Observe that the current mate... Read more

1
votes
Fixed

[TMP] Dropdowns end up with leftover blockers when showing and hiding th...

Package: TextMeshPro

-

Oct 25, 2019

-

Version/s: 1.2.4, preview.1 - 2.1.0

How to reproduce:1. Open user-submitted project (TMP_DropDown_Bug)2. Open Window > General > Test Runner3. Select the 'PlayMod... Read more

0
votes
By Design

Mask is not being rendered into RenderTexture in Game View when Render M...

uGUI

-

Nov 03, 2019

-

Version/s: 2019.2.0b9, 2019.3, 2019.3.0b9, 2020.1

How to reproduce:1. Open user attached 'Svg UI Repro.zip' project2. Open 'SampleScene' Scene3. Select 'Mask' child of 'Canvas - Scre... Read more

0
votes
Fixed

[2D Lights] Sprites are not Lit in the Game View when a Material with Sp...

Package: Scriptable Render Pipeline Universal

-

Oct 26, 2019

-

Version/s: 7.1.1 - 7.1.2

Reproduction steps:1. Open the attached project named Case_11942072. Open the Test Scene3. Observe the Scene and the Game view windo... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.