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Found in [Package]
HDRP/Staging 8.0.0
Issue ID
1196071
Regression
Yes
[HDRP] [Shader Graph] Scene Depth node not working properly when plugged to Alpha
Versions tested 2020.1.0a11 + HDRP/Staging
Steps to reproduce:
1) Open attached project, Sample Scene
2) Observe that the current material (DepthAlbedoUnlit) where scene depth is plugged to albedo is shown correctly on the plane
3) Assign DepthUnlit 1 to the plane. This SG has a scene depth plugged to Alpha input directly
4) Observe that it's not affecting transparency
Note: Similar behavior in URP. According to Unity Forum users it's a regression.
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Resolution Note:
As discussed, this is the intended behavior