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Found in [Package]

HDRP/Staging 8.0.0

Issue ID

1196071

Regression

Yes

[HDRP] [Shader Graph] Scene Depth node not working properly when plugged to Alpha

Package: Scriptable Render Pipeline HD

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Versions tested 2020.1.0a11 + HDRP/Staging

Steps to reproduce:
1) Open attached project, Sample Scene
2) Observe that the current material (DepthAlbedoUnlit) where scene depth is plugged to albedo is shown correctly on the plane
3) Assign DepthUnlit 1 to the plane. This SG has a scene depth plugged to Alpha input directly
4) Observe that it's not affecting transparency

Note: Similar behavior in URP. According to Unity Forum users it's a regression.

  1. Resolution Note:

    As discussed, this is the intended behavior

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