Search Issue Tracker
Invalid pass number (1) for Graphics.Blit error is continuously thrown u...
How to reproduce: 1. Open user-submitted project (PP_Multiple_Cameras.zip) 2. In the Addressables window ensure Play Mode Script is ... Read more
Graphics.CopyTexture does not copy information into the last (1x1) mip o...
How to reproduce: 1. Open the attached project named "BugRepro" 2. Open the SampleScene and enter Play mode 3. Select the VisualizeM... Read more
Borders appear in the Game view when the Display scaling is not 100% or ...
How to reproduce: 1. Open the Windows Display Settings (Right-click on an empty spot on the Desktop->Display settings) 2. In the Win... Read more
[Android] Screen orientation is not working on second display of LG V50 ...
Reproduction steps: 1. Open the attached user's project "SecondScreenOrientation.zip" 2. Build and Run the project with LG V50 3. Op... Read more
Crash on TiledTextureManager::CreateTexture when importing or reimportin...
Reproduction steps: 1. Open the attached project ("1265099.zip") 2. Make sure you have at least 100 GB of free disk space 3. Go to E... Read more
allowSceneActivation = false boolean is ignored when the Scene is reloaded
How to reproduce: 1. Open the user's attached 'VideoPlayback.zip' project 2. From the 'Scenes' folder open the '_primaryUI_IntroVide... Read more
[Bolt] Bolt 1 InvalidImplementationException is thrown in the Console Wi...
Reproduction steps: 1. Open the attached user's project "New Unity Project (1).zip" 2. In the Project Window under "Assets/Scenes" o... Read more
Sprites have different pixel density when using the same Pixel Per Unit ...
How to reproduce: 1. Open the attached project "case_1249251-Project.zip" 2. Extract the "SpritePostProcess.cs.zip" located in the A... Read more
[macOS] Unity crashes when enabling a Camera which has a RenderTexture w...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. In Hierarchy, select the "SecondCamera" 3. In the In... Read more
[Profiler] Counter colors are not switched alongside the Counter when th...
How to reproduce: 1. Open the attached "Profiler" project 2. Open the Profiler (Window->Analysis->Profiler) 3. Open the Profiler Mod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The "StringComparer.InvariantCultureIgnoreCase.GetHashCode()" returns different Hash Codes for the same word with the only difference being case sensitivity in WebGL
- 2D Light Textures show the lights of any 'blend style' index higher than theirs (if present) when they aren't visible by the Camera using Render Graph
- [SpeedTree] Wireframe mode not rendering correctly ST assets
- Light2D affecting only the Default Sorting Layer will also affect any Custom Lit Sprite not on that Layer when using Render Graph
- Decals do not get projected onto a GameObject draw with the Render Objects Renderer Feature when according to Event it should be projected