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[ADBv2][Accelerator] Cache Server v2 not updating Compute Shader resulti...
Reproduction steps:1. Set-up Accelerator and delete projects "Library" folder2. Open "ARGBAsyncReadback.zip" project with this cmd a... Read more
[Tilemap][Animation] Crash when stop previewing the Animation on the Til...
To reproduce:1. Open the QA's attached project "TilemapCrash"2. Select the Tilemap in the Hierarchy3. Switch Tilemap's Renderer mode... Read more
Console Window filter stops displaying the used Value after entering Pla...
Reproduction steps:1. Open the attached project named Case_11974942. Open the SampleScene3. Enter Play mode4. Observe 15 messages in... Read more
[HDRP] SurfaceOptionUIBlock.DoOpaqueRenderingPassPopup error when in wir...
How to reproduce:1. Open the "testScene" Scene in the "case_1184602.zip" Unity project2. Switch to Wireframe scene view3. Select the... Read more
[Memory Profiler] Different sizes are shown for ASTC textures between th...
Different sizes are shown for ASTC type textures between the Texture Importer Preview window and the Memory Profiler window Reproduc... Read more
Crash on ActiveEditorTracker::ForceReloadInspector when AssetDatabase.Sa...
Steps to reproduce:1. Open the project attached by the user ("saveassets-crash.zip")2. Select "Something.asset" in the Project View3... Read more
[Animation] Animation Clips are populated from the Animator, but not the...
Reproduction steps:1. Open "1198771" project2. Select "Share" GameObject3. In the Animation window click on the Animation Clip dropd... Read more
Crash on SerializedProperty::GetStringValue when changing string field i...
How to reproduce:1. Open user attached project "UnityBugExplorer.zip"2. Select TestSO scriptable object3. Enter a long string (20+ c... Read more
[Mobile] Using "RGB(A) Compressed ASTC" Compressor Quality produces arti...
Reproduction steps:1. Open "1198678" project2. Look at the Game view3. Notice Graphical Artifacts Expected Result: Using "RGB(A) Com... Read more
[Universal RP] Building URP project for Windows with HDRP in project cre...
1. Get version 7.1.5 (if it's not available yet, use branch Release/7.1.5 on SRP repo)2. Add HDRP and Universal to the project3. Cre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components