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Anchor Presets suggests to press "Alt" button to set position when there...
How to reproduce:1. Create a new Unity project2. Create any UI GameObject (e.g. Image) and select it3. In the Inspector window click... Read more
[iOS] Network.NetworkInterfaceType always return 0
Steps to reproduce:1. Open attached project "NetworkTest"2. Make sure that SampleScene is included in Build Settings3. Build for iOS... Read more
All SerializableTexture2DId are changed, instead of one, when using an A...
How to reproduce:1. Open the attached project2. Select the "GameObject"3. Change the "Dst Texture" under "Element 0" Expected result... Read more
Having a project in the root directory of a drive causes DirectoryNotFou...
Steps to reproduce:1. Make a project folder the root of a drive for example: (e.g. E:\Assets\, E:\Library\, E:\Packages\, etc).2. Op... Read more
Post Process Data tooltip is missing in the Universal RP Renderer settings
To reproduce:1. Create a new project with Universal RP;2. Create a new Forward Renderer;3. In the inspector, hold a mouse above Post... Read more
Custom Pass Volume DrawRenderers doesn't work when Motion Vectors is set...
Reproduction steps:1. Open user's attached project "CustomRenderPassMovingObjectGlitch"2. From the Project window, open "IssueReproS... Read more
[AssetBundles] RecompressAssetBundle never does the expected CRC check
How to reproduce:1. Open the attached project2. Open the Test Runner3. Run the tests Actual result: Tests fails.Expected result: Tes... Read more
[AssetBundles] RecompressAssetBundles fail with larger chunk compressed ...
How to reproduce:1. Open the attached project2. Open the Test Runner3. Run the tests Actual result: Tests that are using the second ... Read more
[ShaderGraph][UniversalRP][XR] PBR and Unlit ShaderGraph materials do no...
Reproduction steps:1. Open "XR_ShaderGraph.zip" project with updated SRP master2. Enter Play mode Expected Result: ShaderGraph Mater... Read more
[Post-Processing][AR][Android] Using Post-Processing inverts Face Points...
Reproduction steps:1. Open "1196111" project2. Build & Run for Android3. Point the phone's camera at a face4. Notice that the fa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title