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[2D] Sprite isPacked returns an invalid value when switching Sprite Pack...
How to reproduce:1. Open the user-submitted project2. Go to Edit -> Project Settings -> Editor3. Change the Sprite Packer Mode... Read more
UI elements distort on "Import Heightmap" window when shrinking it horiz...
Properties become unusable and their input field distorts when "Import Heightmap" window shrinks horizontally and vertically Steps t... Read more
[Improved Prefab] Override indicator won't show when the "Renderer" Modu...
Note: Bug reported against Improved Prefabs build but underlying issue is an old one: That the Renderer module header doesn't go thr... Read more
[Unity Test Runner] Tests with Assembly Definition files are delayed for...
Reproduction steps:1. Open project <redacted>;2. Open Window -> Test Runner;3. Select "Run All" for running tests. Expected... Read more
Particle system's position cannot be changed *visually* when simulation ...
How to reproduce:1. Open attached project ("case_1052381_particles.zip")2. Press Play Expected result: Particle System spawns where ... Read more
Properties clips for "Noise" and "Sub Emitter" module for the particle s...
Input, selection and drop down fields clips for "Noise" and "Sub Emitter" module for the particle system when inspector window shrin... Read more
[Improved Prefab] Override indicator won't show for "Trigger" and "Colli...
Override indicator (It's a blue line which comes next to the edited property and the property name being bold) won't show for the "T... Read more
[UWP] .NET build fails if in script Unity.Jobs is referenced
Steps to reproduce:1. Download attached project2. Switch platform to UWP3. Change scripting backend to .NET4. Build project Expected... Read more
NullReferenceException when entering Play Mode with Parameter window open
Steps to reproduce: 1. Open the attached project2. Open any scene3. In the Hierarchy panel, create an empty GameObject3. Make sure t... Read more
Decimal type Input Field does not respect current culture
How to reproduce on Windows OS:1. Go to Control Panel->Clock and Region->Region->Additional settings2. Make sure that Decim... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed