Search Issue Tracker
Switching targets in SRP projects will cause XR errors on some platforms
Switching build targets in a project using Scriptable Render Pipelines will create reference errors to 'XRSettings' on platforms tha... Read more
[ADBv2 Cache Server] Localhost and network names do not work as valid ad...
Reproduction steps:1. Install and Set-up "Accelerator"2. Open "1194598" project3. Open the Preferences window4. In "Asset Pipeline v... Read more
Models have different colors in Editor that in Maya/Blender
Reproduction steps:1. Look at "Maya(1-2)" image2. Open "1195182" project3. Look in the Game view4. Compare the "Maya" image and the ... Read more
[HDRP] Terrain/Lit shader not rendering in Standalone Build
Reproduction steps:1. Create a New HDRP Project and import the attached terrain (Environment.zip)2. Add the terrain to the Scene3. B... Read more
When using UIElements to create a Settings page, you have to manually cr...
When using UIElements (as opposed to IMGUI) when creating a new SettingsWindow. You have to setup your title manually (and reverse e... Read more
[Animation Stream] Root Curves are evaluated twice on character using An...
[Animation Stream] Root Curves are evaluated twice on character using Animation C# Jobs when loopTime is set to false. Repro:- Open ... Read more
[HDRP] Lightmap bleeding / colored artifacts in lightmap
Reproduces with the latest master version of SRP (7dbf0b3017) on Unity 2020.1.0a12.1360 (40e46701fee5)Does not reproduce with 7.1.2 ... Read more
Skin Weights property in Project Settings overrides Skin Weights propert...
How to reproduce:1. Open the attached 'AssetTest.zip' project2. Open 'import_test_scene' Scene3. Open Edit -> Project Settings -&... Read more
EditorStyles.label, miniLabel, boldLabel, centeredGreyMiniLabel are offs...
How to reproduce:1. Open the attached 'BugReport_EditorStyles_WhiteLabel.zip' project2. In the Editor open 'BugReport' > 'Open Wi... Read more
Black text is drawn instead of white when using EditorStyles.whiteBoldLabel
How to reproduce:1. Open the attached 'project-1186034.zip' project2. In the Editor open 'BugReport' > 'Open Window' Expected res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size