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Timeline Post-playback state is ignored when Timeline is in preview duri...
Steps to reproduce: 1. Open SampleScene from attached project "Timeline_Post-PlaybackState.zip" 2. Open Timeline 3. Select "Timeline... Read more
[iOS] Standard Collections make an unnecessary call to a slow IsReferenc...
How to reproduce: 1. Open the attached project 2. Go to File-> Build Settings-> Switch to iOS platform and build 3. Open Xcode 4. Go... Read more
[Android] Frequently changing the vSyncCount causes a black screen flicker
Steps to reproduce: 1. Open attached project 2. Build & Run to an Android device 3. Observe the flickering Expected result: changin... Read more
Kinematic Rigidbody does not follow it's non-Kinematic Rigidbody parent
How to reproduce: 1. Open the attached "case_1143401-KinematicChildBug" project 2. Open "SampleScene" 3. Open the Physics Debug wind... Read more
Profiler shows 1 static body under Physics (2D) when profiling an empty ...
How to reproduce: 1. Create a new Unity project 2. Open the Window > Analysis > Profiler 3. Record Play Mode/Edit Mode 4. See the Ph... Read more
WebGL Player does not detect focus lost when clicking outside of the gam...
Steps to reproduce: 1. Download and open the attached project 2. Build and run for WebGL 3. Press and hold any of the arrow keys 4. ... Read more
Disabling lighting in Scene View does not clear baked lighting resulting...
Repro: 01 - Ensure Auto is enabled (Lighting Settings >) 02 - Create a Scene with a cube and a plane. 03 - Make these objects Stati... Read more
[iOS] Build fails with HockeyAppUnityIOS Plugin when Automatically add c...
How to reproduce: 1. Open the attached project 2. Make sure that in Menu bar-> File-> Build Settings-> PlayerSettings-> Other Setti... Read more
[Linux] Sprite Editor slice window disappears when trying to change slic...
How to reproduce: 1. Open the user's originally attached project ('Junk.zip') 2. Open 'unity' Sprite, make sure the mode is set to M... Read more
CapsuleCastAll doesn't hit the Mesh Collider it starts in if the Mesh Co...
How to reproduce: 1. Open submitted project (CapsuleCast) 2. Enter Play Mode and see the Console window Expected result: Cast (befo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Greyed out Icon for Tool Context is misaligned in the Tools Overlay in the URP 3D Sample Template
- HDR colors are recorded in gamma compressed values instead of linear values when using the Animation window
- Scroll bar fails to resize when content is dynamically removed in Player or Play Mode
- Error "Shader error in 'Shader Graphs/ScrollingHologram_Graph" when switching HDR Debug Mode to Gamut View
- "Unable to add Renderer to the Scene after Culling.“ and “NullReferenceException: Object reference not set to an instance of an object“ errors spawned when changing the light shadow settings in the Player