Search Issue Tracker
Fixed in 2018.4.0f1
Fixed in 2018.4.X, 2019.1.X, 2019.2.X
Votes
0
Found in
2018.3.0a1
2018.3.11f1
2019.1.0a1
2019.2.0a1
Issue ID
1142626
Regression
No
[iOS] Build fails with HockeyAppUnityIOS Plugin when Automatically add capabilities setting is disabled
How to reproduce:
1. Open the attached project
2. Make sure that in Menu bar-> File-> Build Settings-> PlayerSettings-> Other Settings-> Automatically add capabilities setting is disabled
3. Build for iOS and deploy the Xcode project to the iOS device
Actual: Fails to run on an iOS device and the error: "'HockeyAppUnity.h' file not found" is thrown (see the screenshot attached)
Reproducible with: 2018.3.12f1, 2019.1.0f1, 2019.2.0a11
iPhone 8 Plus (iOS 12.1.2)
iPhone 6 (iOS 11.3.1)
Note: Build is successful when Automatically add capabilities setting is enabled
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A submenu disappears on MacOS when the MenuItem method argument "isVariableFunction" is set to "false" and priority argument is set to "-1"
- The Sprite Library Editor window has an incorrect order of Sprites when the Sprites are reordered and the order saved
- Tilemap Tiles do not get lit up unless the Light Range is greater than the distance between the position of the Tile before the transformation and the Light Source when the Tile is transformed with Tilemap.SetTransformMatrix method
- The Editor and "Reloading Domain" windows are frozen when entering Play Mode
- Crash when attempting to create a custom FMOD DSP unit
samsunrock266
Jul 30, 2019 08:03
Good to share this amazing post and i really impress for recommend this http://mycomputerwindows10.com knowledgeable web portal for all windows users, it is an easiest way to know every technical details in how to make easier to accessing my computer.