Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2018.3.0f2
Issue ID
1129894
Regression
No
WebGL Player does not detect focus lost when clicking outside of the game window
Steps to reproduce:
1. Download and open the attached project
2. Build and run for WebGL
3. Press and hold any of the arrow keys
4. Click away somewhere outside the game window, but in the same browser window
Expected result: focus loss is registered, input is reset
Actual result: focus is not registered and the input axis value stays at what it was before clicking off
Reproduced on 2017.4.0f1, 2017.4.21f1, 2018.3.7f1, 2019.1.0b4, 2019.2.0a6
Notes: it also does not instantly reset input upon refocusing the game view
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment