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Is On (Inspector) setting of Toggle GameObject does not update its visua...
Steps to reproduce: 1. Open any Unity project/Create new 2. RMB in Hierarchy->UI->Toggle or GameObject->UI->Toggle 3. Select the ne... Read more
[Tilemap] Gameobject attached to the tile is not removed from Tilemap pa...
How to reproduce: 1. Download attached project files 2. Open "Test" Scene 3. Try to delete one of these tiles Expected result: Game... Read more
[Regression] Wrong normal map decoding after setting Android or iOS buil...
Prerequisites: You'll need to have Unit Editor with either Android or iOS players support installed. Steps to repro: 1. Open atta... Read more
[Visualizations] PLM Baked Albedo visualization textures does not update...
If scene visualization is set to Albedo and PLM is the selected lightmapper, moving objects with albedo textures in auto mode causes... Read more
Copying and pasting keyframes in Animation window mixes up their values
To reproduce: 1. Open the project, attached by the user (TEST2.zip) 2. Open "anim" scene 3. Select Cube in the Hierarchy 4. In the ... Read more
UI Image with its x and y axis scaled to 0 doesn't pass raycast when its...
To reproduce: 1. Open attached Unity project "ClickTest2.zip" 2. Open "Game_0" scene 3. Go into Play Mode 4. In the Hierarchy, navig... Read more
[iOS] [WWW] [.Net 4.6] Webclient on iOS throws an exception that URI pre...
Reproduction Steps: 1. Open User's Project 2. Open "Main" scene 3. Select iOS Platform 4. Build and deploy to iOS device 5. Pick "We... Read more
Assertion failed on expression: 'verts.size() > 0" is shown when NavMesh...
To reproduce: 1. Open the project, attached by the user (NAVMESH ASSERTION.zip) 2. Open "test" scene 3. Enter Play mode 4. Observe ... Read more
AlphaToMask renders incorrectly in OpenGL and Vulkan
Steps: 1. The repro scene has a sphere using AlphaToMask in Shader. 2. Build Windows player or Android apk 3. Run with DX11, GLCore ... Read more
Unity crashes in TransformInternal::CopyTransformMinimal after undoing ...
Steps to reproduce: 1.Open attached ‘Undo.zip' Unity project 2.Open ‘Test’ scene 3.Expand ‘Parent’ object in the Hierarchy 4.Drag ‘C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A UI element loses the "hovered" state when the element is removed and re-added to the parent element while hovering it
- Missing rendererSilhouette property in ShadowCaster2D API which is suggested in the deprecated message of useRendererSilhouette
- FrustumCulling is not functional in VFX Graph rendered with Custom Pass when using AggregateCullingParameters
- EditorApplication.isFocused returns False when entering Play Mode
- Particle System 'Texture Sheet Animation' does not react to changes when changing textures in HDRP