Search Issue Tracker
By Design
Votes
0
Found in
2018.1.6f1
Issue ID
1052054
Regression
No
Prefab's Transform Position and Rotation are always highlighted even after Applying changes
How to reproduce:
1. Open attached project "PrefabHighlightBug.zip" and scene "SampleScene"
2. In Hierarchy window, select "Cube" object
3. In Inspector window, press Apply
4. Observe Transform component
Expected result: all prefab's values are applied and unhighlighted
Actual result: Transform's component Position and Rotation are always highlighted
Reproducible with: 2017.1.4p1, 2018.3.0a3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment