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SetRenderTarget does not correctly display the texture when depthSlice i...
Reproduction steps:1. Open the attached project "texarraytest" and load Scene "SampleScene"2. Enter Play Mode3. Observe the Game Vie... Read more
Querying the mapped value of map(…) before ':unityLibrary:compileRelease...
Reproduction steps:1. Create an empty project2. Switch Target Platform to Android3. Set Target API Level at 31 in Edit -> Project... Read more
Preview window UV Layout fails to display the UVs of Curve Meshes
Reproduction steps:1. Open the project "2021-2-bugs.zip" attached by the user2. In the Project window, expand the "Torus-7-4" Import... Read more
Textures affected by Compute Shaders appear blank in the Inspector window
How to reproduce:1. Open the user's attached "Mutant maker with compute shaders.zip" project2. Open the "SampleScene" Scene3. Select... Read more
[Memory Profiler] [Mono Upgrade] Snapshot displays <uninitialized type> ...
How to reproduce:1. Open the attached "case_1349827.zip" project2. Select Window/Analysis/Memory Profiler and Capture the Snapshot3.... Read more
[WebGL] Build fails if weGLThreadsSupport is enabled
How to reproduce:1. Open the attached project2. Make a WebGL build3. Inspect the Console window Expected result: The build process f... Read more
NGUI components get Transforms changed to RectTransforms after upgrading...
How to reproduce it:1. Open the project "case_1346253.zip" from Google Drive link2. Load Assets > "Scenes" > "MGUI_Issue" Scen... Read more
Package Manager "In Project" Packages take a while to load initially eve...
Reproduction steps:1. Create and open a project2. Open the Package Manager window (Window > Package Manager) Expected result: The... Read more
Gizmos on the objects fade away when zooming out in the Scene View
Steps to reproduce:1. Open the attached project "GizmoBug.zip2. Open Scenes/SampleScene in the Project window3. Select Far object in... Read more
Renaming the Material removes the selection cursor and makes the selecti...
How to reproduce:1. Open the user's attached "2021-2-bugs.zip" project2. Select the "Mat1" Material in the Project window3. Rename t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask