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0
votes
By Design

GameObjects in Subscenes are converted to Entities when EditorOnly tag i...

Package: Entity Component System (ECS)

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Oct 25, 2019

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Version/s: 0.1.1

How to reproduce:1. Open the user-submitted project's SampleScene2. Select SubScene in the Hierarchy3. Press Rebuild Entity Cache in... Read more

0
votes
Won't Fix

[macOS]Dynamic line renderer code crashes unity on __abort_with_payload ...

MacOS

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Nov 01, 2019

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Version/s: 2017.4, 2019.3.0b8, 2020.1

How to reproduce:1. Open the attached unitybug.zip project2. Open the "BSplineLineRenderer" scene3. Enter the Play mode4. Ensure the... Read more

0
votes
Fixed

StackOverflowException error is thrown when K-D Tree is generated

Mono

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Oct 30, 2019

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Version/s: 2019.2.0a3, 2019.2.10f1, 2019.3, 2020.1

How to reproduce:1. Open attached project ("StackSize.zip")2. Open SampleScene scene3. Enter Play mode4. Exit Play mode5. Build and ... Read more

0
votes
Fixed

Particle System is not Rendered in the Game window when using cmd.DrawRe...

Visual Effects - Legacy

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Oct 31, 2019

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Version/s: 2018.4.11f1, 2019.3.0b4, 2019.3.0b8, 2020.1

Steps to reproduce:1. Open user's attached project2. Open "Offscreen Rendering" scene3. Enter Play mode4. Notice that particle Syste... Read more

0
votes
Fixed

NullReferenceException when having Camera with RenderTexture output sele...

Graphics - General

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Oct 25, 2019

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Version/s: 2019.1.0a10, 2019.2, 2019.2.10f1, 2019.3, 2020.1

How to reproduce:1. Create a new URP project2. Create a new Render Texture3. Assign the Render Texture to a Camera GameObject4. Ente... Read more

0
votes
Not Reproducible

Scene containing specific Skybox Cubemap crashes in UnityMain if Texture...

Texture

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Oct 26, 2019

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Version/s: 2020.1.0a1, 2020.1.0a9

How to reproduce:1. Open attached "SkyboxRepro" project2. Make sure that Texture Quality in Quality Settings is set to "Half Res"3. ... Read more

0
votes
Not Reproducible

[Android] Standard shaders draw incorrect environment reflections on Hua...

Mobile

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Oct 29, 2019

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Version/s: 2018.4.8f1, 2020.1

To reproduce:1. Open attached project2. Build and run to Huawei Y6 II Compact Actual result: The diffuse sphere looks metallic and t... Read more

0
votes
By Design

[HDRP] [Shader Graph] Scene Depth node not working properly when plugged...

Package: Scriptable Render Pipeline HD

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Nov 04, 2019

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Version/s: HDRP/Staging 8.0.0

Versions tested 2020.1.0a11 + HDRP/Staging Steps to reproduce:1) Open attached project, Sample Scene2) Observe that the current mate... Read more

1
votes
Fixed

[TMP] Dropdowns end up with leftover blockers when showing and hiding th...

Package: TextMeshPro

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Oct 25, 2019

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Version/s: 1.2.4, preview.1 - 2.1.0

How to reproduce:1. Open user-submitted project (TMP_DropDown_Bug)2. Open Window > General > Test Runner3. Select the 'PlayMod... Read more

0
votes
By Design

Mask is not being rendered into RenderTexture in Game View when Render M...

uGUI

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Nov 03, 2019

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Version/s: 2019.2.0b9, 2019.3, 2019.3.0b9, 2020.1

How to reproduce:1. Open user attached 'Svg UI Repro.zip' project2. Open 'SampleScene' Scene3. Select 'Mask' child of 'Canvas - Scre... Read more

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