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[Profiler][AdaptivePerformance] Profiling Adaptive Performance project i...
How to reproduce:1. Open the attached project (it has Adaptive Performance package 3.0.0-pre.2 installed, Thermal Sample downloaded ... Read more
TMP_InputField throws IndexOutOfRangeException when characters don't fit...
Reproduction steps:1. Open user attached Project2. Open Assets\Scenes\SampleScene Scene3. Press Play4. Try to type into the lower te... Read more
Lightmapper gets into an endless cycle of errors when changing Scenes af...
How to reproduce:1. Open the user's attached "BakeBugTest.zip" project2. Right-click on "Scene 1 (not loaded)" and press "Load Scene... Read more
[URP][2D] Normals maps are flipped when the Sprites scale is flipped (fr...
How to reproduce:1. Open the user's attached "2DLightBug" project2. Open the Scene "SampleScene"3. In the Hierarchy select the "Ligh... Read more
Start() and Update() methods are not called after duplicating GameObject...
How to reproduce it:1. Open the user's attached project "H5O.zip"2. Load the "Level1" Scene3. Enter the Play Mode4. Observe the gene... Read more
When a Rigidbody2D is inactive GetPoint/GetVector/GetRelativePoint/GetRe...
Reproduction steps:1. Open the "Bug_Static_Rigidbody_GetRelativePoint.zip" project attached by the user2. Open the "SampleScene" Sce... Read more
[XR][Management]No proper way to list assigned XR providers
How to reproduce:1. Open the attached "XR-Framework-2020.3.zip" project2. Open the console Window3. Open the Project Settings -> ... Read more
Tiles are glitching in the Scene view when dragging mouse with a Tile se...
How to reproduce:1. Open the user's attached "zavrsni_projekt.zip" project2. In the Tile Pallete window select any tile3. Drag the m... Read more
Overridden method is called when calling the base class method using a d...
Reproduction steps:1. Open the attached project "1344006_DelegateIssue.zip"2. On the top menu bar, open the "Test" dropdown menu3. C... Read more
[VFX Graph] Particles do not collide with depth buffer when Physical Cam...
How to reproduce:1. Open the attached package2. Open ‘Repro’ Scene3. Select ‘Main Camera’ GameObject4. Tick ‘Physical Camera’ checkb... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation