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Importing a large project makes all the text in the editor
Importing a large project makes all the text in the editor look weird. Please see attached screen shot for details. To reproduce:- C... Read more
Curve editor mouse wheel scrolls instead of zooms
Steps to reproduce:1. Open any project2. Import Image effects3. Attach Color Correction Curves script to Main Camera4. Click on any ... Read more
Crash when adding an animation to the motion field of a Blend Tree
Steps to reproduce : - import the project attached- create a new animation controller- create a new blend tree and double click it t... Read more
NullReferenceException is thrown when 'none' is set for 'On Value Changed'
NullReferenceException is thrown in Xcode when an object gets deleted from "On Value Changed" in a toggle. To reproduce:1. Open the ... Read more
4.5: Shader compiler throws "Empty program string'' error on missing pro...
To reproduce:1. Import the repro package2. Create a new material and add the RGBMSkyboxCubed shader to it3. An error that says "Shad... Read more
Monodevelop unfolds all folded segments on save sometimes
To reproduce:1. Create a script and open it in monodevelop2. Make sure folding is enabled3. Write some code in Start() or Update() a... Read more
DX11 standalone on dual screen always runs on the same screen
To reproduce:You must be using a dual screen setup1. Create a new project2. Enable dx113. Build & run windows standalone4. In th... Read more
Filter does not reset after selecting an object in a scene view
To reproduce:1. Create a new project2. In the scene view, add a cube and a cylinder3. In the search field, type "cyl"4. Select cylin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- External Script Editor preference resets to last set IDE when switching Unity Editor versions
- Unnecessary horizontal scrollbar appears at the bottom of the Multiplayer Play Mode window
- Build Profiles modified by script require manual "Apply" when the Build Profiles window is open
- Nested Canvases' CanvasGroup.blocksRaycasts parameter ignores inheritance from parent Canvases' CanvasGroup when Override Sorting is enabled
- Color is incorrectly applied to objects when initialized with non-normalized parameters