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[Input System][Mobile] IsPointerOverGameObject returns false when used w...
Reproduction steps:1. Open the attached user's project "InputRepro.zip"2. Build for Android3. Tap on the left side UI4. Tap on the r... Read more
[Linux] Menu bar "Assets" submenu items are disabled after visualizing a...
How to reproduce:1. Create a new project2. In the Project view create a new script3. Right-click the created script to open its cont... Read more
Crash on MustRemoveFromObject when reimporting a Prefab
Reproduction steps:1. Open the user's attached project2. In the Project window, select "Addressables" > "_GameManager"3. Right-cl... Read more
TextAsset.bytes includes UTF-8 header when loading a file from AssetBundle
How to reproduce:1. Open the attached '1341180.zip' project2. Open the SampleScene3. Enter the Play mode4. Press the 'Load' button5.... Read more
Device crashes when trying to duplicate Player with higher Resolution th...
Reproduction steps:1. Create the outlined Display setup2. Open user attached Build3. Select a Resolution that is lower or matches Di... Read more
Crash on il2cpp::vm::Runtime::Invoke on Build with Entities
How to reproduce:1. Open the attached project from "unity-dots-ecs-017-android-ios-release-crash-master-2.zip"2. Build and run the p... Read more
Crash on audio::mixer::UpdateAudioMixerMemory when entering Play Mode
Reproduction steps:1. Open the user's attached project2. Open scene "LoadBundleScene"3. Enter Play Mode4. If the crash doesn't occur... Read more
[HDRP] It is not possible to disable the Runtime Debug Display window in...
How to reproduce:1. Create a new HDRP Template project2. Enter Play mode3. Press CTRL+Backspace or L3 and R3 (Left Stick and Right S... Read more
[Android] Crash with java.lang.IllegalStateException: The specified chil...
The is no repro project for this crash, but there are reports on the forum https://forum.unity.com/threads/android-crash-on-unity-20... Read more
Mono Scripts in dlls fail to import when reimporting all Assets
Reproduction steps:1. Open the "HighHandHoldem.zip" project attached by the user2. Observe how many Mono Scripts are inside the cont... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size