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0
votes
Fixed

[VFX] Collision with SDF not correct and not robust

Visual Effects

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Feb 25, 2022

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Version/s:

The block Collide with Signed Distance Field, can lead to some leaks with some SDFs (narrow, or hollow).It can be easily made more r... Read more

0
votes
By Design

csc.rsp -additionalfile files are not treated as dependencies and are no...

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Nov 03, 2025

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Version/s: 6000.0.62f1, 6000.2.11f1, 6000.3.0b9, 6000.4.0a4, 6000.5.0a1

How to reproduce:1. Open the “TestAddFiles.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the Console ("001 - Hel... Read more

0
votes
Fixed

[iOS 13] Gyroscope behaviour differs when Game View is opened while usin...

iOS

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Dec 17, 2019

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Version/s: 2017.4, 2019.2.10f1, 2020.1

How to reproduce:1. Open the attached project2. Open the "SampleScene" scene3. Connect iOS device to the computer4. Open Unity Remot... Read more

0
votes
Fixed

Documentation for useProjectSettings references incorrect Settings.json ...

Package: Code Coverage

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Apr 18, 2023

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Version/s: 1.2.3

[https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CoverageBatchmode.html] useProjectSettings option sta... Read more

0
votes
Fixed

[HDRP] Large memory load occurs when building a Scene with many dependen...

Package: Scriptable Render Pipeline HD

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Oct 23, 2019

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Version/s: 6.9.1-preview

How to reproduce:1. Create a new Unity project2. Create a Scene with many references to external Scriptable Objects, which have refe... Read more

2
votes
Postponed

Re-loading DLLs takes a lot more time compared to Unity 4

Asset Loading

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Mar 04, 2015

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Version/s: 5.0.0f4

Re-loading dlls in unity 5* takes about ~6x times more time, then in 4* unity version. 1. Open project "Dll Reload Problem" (Attache... Read more

0
votes
Fixed

[CPU PLM] Assertion failed on expression: 'CurrentThreadIsMainThread()' ...

Progressive Lightmapper

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Mar 14, 2022

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Version/s: 2022.2.0a9

Steps to repro:1. Open the attached project and CornellBoxCrashTest scene;2. In the Preferences window (Edit>Preferences...>GI... Read more

4
votes
Fixed

[Android] [GearVR] Application crashes with signal 11 (SIGSEGV) when ret...

Android

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Jan 09, 2017

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Version/s: 5.4.3p1

Steps to reproduce: 1) Download attached project ' CustomPlayerActivity.zip' and open in Unity2) Create .osig file for testing devic... Read more

0
votes
Fixed

[UNET] NetworkManagerHUDeditor producing null reference errors when Game...

Networking

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May 11, 2016

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Version/s:

Steps to reproduce:1. open attached project2. play the scene3. select 'NM' from hierarchy - 2errors each frame printed out Read more

0
votes
In Progress

[Windows] Application crash when setting AssistiveSupport.activeHierarch...

Accessibility

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Nov 11, 2025

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Version/s: 6000.3.0a5, 6000.3.0b8, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Create a new Unity project Add an empty game object to the scene Add a script to the game object Add the followi... Read more

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