Search Issue Tracker

0
votes
By Design

WebGL throws Uncaught SyntaxError: Unexpected number

WebGL

-

Mar 08, 2015

-

Version/s: 5.0.0f4

To reproduce:1. Open attached project2. Build and run WebGl build3. "Uncaught SyntaxError: Unexpected number." error thrown Read more

0
votes
Fixed

VFX compile error when using GraphicsBuffer Color & Vector4.

Package: Visual Effect Graph

-

Feb 25, 2022

-

Version/s: 12

Repro steps:1. Import the attached GraphicsBufferMinRepro package in an URP/VFX-enabled project2. Open the GeometrySurfaceVFX scene3... Read more

1
votes
Won't Fix

Canvas "Additional Shader Channels" option is reset when reopening the S...

uGUI

-

Feb 13, 2020

-

Version/s: 2018.4, 2018.4.16f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Select the Canvas GameObject in the Hierarchy3. In Can... Read more

0
votes
Fixed

[HDRP] Grayed out Shadowmask Mode settings on the Direction light are af...

HD RP

-

Apr 19, 2023

-

Version/s: 2023.2.0a12

Reproduction: 1) Open scene SkyBaking 2) Bake the lightmap. The shadow will look blocky its expected. 3) Switch to Baked Indirect mo... Read more

0
votes
Fixed

[UaaL] Errors thrown when building a video project to 2019.3 for Android

Mobile

-

Oct 28, 2019

-

Version/s: 2019.1.13f1, 2019.3.0b8

When the attached project is built using 2019.3, it fails due to errors in the custom grade template. Turning the template off enabl... Read more

0
votes
Fixed

[Android] Calling Handheld.PlayFullScreenMovie crashes on some Android d...

Android

-

Jul 06, 2016

-

Version/s: 5.3.5p5

Calling Handheld.PlayFullScreenMovie crashes multiple Android devices with a Fatal signal 11 (SIGSEGV). Read more

2
votes
Postponed

Re-loading DLLs takes a lot more time compared to Unity 4

Asset Loading

-

Mar 04, 2015

-

Version/s: 5.0.0f4

Re-loading dlls in unity 5* takes about ~6x times more time, then in 4* unity version. 1. Open project "Dll Reload Problem" (Attache... Read more

0
votes
Fixed

WebGL Input System interactions are delayed or played preemptively when ...

WebGL

-

Feb 23, 2022

-

Version/s: 2021.2.0b1, 2021.2.11f1, 2022.1, 2022.2

How to reproduce:1. Open the user attached "HoldInteractionBug.zip" project2. Build the project in WebGL (File -> Build Settings ... Read more

4
votes
Fixed

[Android] [GearVR] Application crashes with signal 11 (SIGSEGV) when ret...

Android

-

Jan 09, 2017

-

Version/s: 5.4.3p1

Steps to reproduce: 1) Download attached project ' CustomPlayerActivity.zip' and open in Unity2) Create .osig file for testing devic... Read more

0
votes
Fixed

[UNET] NetworkManagerHUDeditor producing null reference errors when Game...

Networking

-

May 11, 2016

-

Version/s:

Steps to reproduce:1. open attached project2. play the scene3. select 'NM' from hierarchy - 2errors each frame printed out Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.