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[Android] Splashing screen on android behaves like scale to fit when it ...
To reproduce: 1. Download and open attached project 2. Make sure that splash screen scaling in player settings is set to scale to fi... Read more
[Backend] Crash when using PrefabUtility.ConnectGameObjectToPrefab in On...
How to reproduce: 1. Open user's project 2. Open "SpielScene" 3. Press Play 4. Press "DEV" button in Game View 5. Press Play to stop... Read more
Collider edit mode disappears when using more than one Inspector
Steps to reproduce: 1. Open QA-attached project 2. Select GameObject in the Scene, lock one inspector while having another one open ... Read more
SetParticles changes the rotation of first few particles when using Quat...
The upwards parameter has to be Vector3.down or Vector3.right. Using Vector3.up, Vector3.left, Vector3.forward, Vector3.back does no... Read more
[Oculus][Android] Multiview depth testing broken
Depth testing is not working properly when the XR stereo rendering mode is set to "Single Pass Multiview or Instanced (Preview)" re... Read more
[UWP] [IL2CPP] PInvoke triggers an exception when building Vuforia project
Steps to reproduce: 1. Create new project 2. Add VuMark in the scene 3. Select import assets when the pop up show up 4. In Player s... Read more
Moving a camera in the Scene view causes object flickering when GPU inst...
How to reproduce: 1. Open attached project "2018_InstTest.zip" and scene "spheres" 2. In Scene View, move around the scene (with WA... Read more
The hash of raw binaries in asset bundles is different after building bu...
Reproduction steps: 1. Open the project "IndexFormatCorruption.zip"; 2. Select Tools -> Asset Bundles -> Build All; 3. Select Tools ... Read more
3D Objects with sharp edges cast shadows on themselves when using Mixed ...
How to reproduce: 1. Create an empty project 2. Place a Cube or Cylinder gameObject in the Scene (or any model with sharp edges) 3. ... Read more
[Regression] NullReferenceExceptions thrown when trying to create parame...
How to reproduce: 1. Open the user-submitted project 2. Go to the Animator Window 3. Try to add new parameters 4. Observe the Consol... Read more
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