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Culling mask component value displays as "Mixed..." when two or more ite...
Reproduction steps: 1. Open new unity project and scene "SampleScene" 2. In Hierarchy window, select "Main Camera" GameObject 3. In ... Read more
[Timeline] Audio is not paused when setting Time.timeScale to 0
How to reproduce: 1. Open attached project "case1269783.zip" and scene "SampleScene" 2. Enter Play Mode Expected result: Timeline s... Read more
[IL2CPP] SecurityException is thrown in build when using Humanizer plugin
Reproduction steps: 1. Open the attached project ("case_1271060-NuGet-Humanizer.zip") 2. Make a standalone build with IL2CPP backend... Read more
[PLM] Overlapping spotlights are not baked
How to reproduce: 1. Open "Test2019.zip" project and SampleScene 2. Select the second "Spot light" GameObject in the Hierarchy windo... Read more
[Input System] Multi Tap Interaction doesn't get triggered when there ar...
How to reproduce: 1. Open the attached "1267805 repro" project 2. Open the "SampleScene" Scene from Assets > Scenes 3. Enter Play Mo... Read more
New editor windows have wrong position when working with several monitors
Reproduction steps: 1. Make sure to have 2+ monitors connected to your system 2. Launch Unity and drag-n-drop its main window to a s... Read more
[Shader Graph] Shader breaks when a certain symbol is added to an Enum k...
How to reproduce: 1. Open the user's attached "Gondwana2020.zip" project 2. Create a new Shader Graph in the Project window (Right-c... Read more
Unpacked prefabs lose reference to component in hierarchy when the Prefa...
How to reproduce: 1. Open attached project "UnpackPrefab.zip" and scene "SampleScene" 2. In Hierarchy window, unpack "Prefab" GameOb... Read more
[XR][Oculus] triggerPressed action is registered when index finger trigg...
Reproduction steps: 1. Open the attached project ("Input System.zip") 2. Open "Input System" scene 3. Enter Play mode 4. Make sure H... Read more
Transform values that do not fit their input field in the Inspector wind...
How to reproduce: 1. Create a new Unity project 2. Select any GameObject 3. Enter a large value into one of its Position/Rotation/Sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes